Game Animator

Light & Wonder, Inc.

Pune District

On-site

INR 600,000 - 900,000

Full time

14 days+

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Job summary

Light & Wonder, Inc. is seeking a talented Game Animator to create high-quality 3D assets for our games. The role emphasizes modelling, texturing, rigging, and animation.

The ideal candidate will have 3-7 years of experience and proficiency in software like Maya and 3ds Max. Responsibilities also include collaborating with teams and ensuring top-notch performance of game assets.

Qualifications

  • 3-7 years of experience in a professional Game/Animation studio.
  • Strong expertise in 3D Modelling and Texturing.
  • Proficiency in tools such as Maya, 3ds Max, and Substance Painter.

Responsibilities

  • Create game-ready assets with proper topology and optimization.
  • Perform UV mapping, baking, and texture optimization.
  • Collaborate with teams to understand game vision.

Skills

3D Modelling
Texturing
Animation
Communication
Collaboration

Education

Bachelors of Art/Animation

Tools

Maya
3ds Max
Substance Painter
Photoshop

Job description

## Game AnimatorApplyremote type: Hybridlocations: Pune, Indiatime type: Full timeposted on: Posted Todayjob requisition id: R322353**Gaming:**Welcome to the world of land-based gaming. At Light & Wonder, it’s all about the games, and our Gaming team builds cutting-edge technology, products, and content for the most iconic casinos and operators across the globe.**Position Summary**Delivers control and movement to characters, creatures, objects, scenery and environment displayed within electronic games, websites or software products. Applies knowledge and uses technical process ability in techniques such as rigging and skinning, kinetics and basic cinematography. Collaborates with programmers and artists to balance seamless movements and optimized performance on the target platform. Applies developed skills, knowledge and proficiency in animation packages, such as 3ds Max, Maya, Substance, to develop work product.**About Light & Wonder, Inc.** Light & Wonder, Inc. is the leading cross-platform global games company. Through our three unique, yet highly complementary business segments, we deliver unforgettable experiences by combining the exceptional talents of our 6,500+ member team, with a deep understanding of our customers and players. We create immersive content that forges lasting connections with players, wherever they choose to engage. At Light & Wonder, it’s all about the games. The Company is committed to the highest standards of integrity, from promoting player responsibility to implementing sustainable practices. To learn more visit www.lnw.com.Our Values* Dare to be bold: We combine diverse talent to look at the familiar in unfamiliar ways.* Celebrate perspectives - We combine diverse talent to look at the familiar in unfamiliar ways* Never settle: We relentlessly push forward to create the extraordinary in every detail.* Uphold integrity: We promote accountability and respect to raise the bar for ourselves and the industry.* Win as a team: We bring out the best in each other to share collective success.**Job Summary:** We are looking for a skilled **3D Generalist** with a strong focus on **Modelling, Texturing Rigging** and **Animation** to join our creative team. The ideal candidate will have hands-on experience in creating high-quality 3D assets for games, animation, with a solid understanding of the full asset pipeline.**Responsibilities:*** Create **game ‐ready assets** with proper topology, scale, and optimization* Perform UV mapping, baking, and texture optimization* Strong ability to rapidly create, refine, and update 3D models—including props and assets—throughout the production pipeline from concept to final delivery* Collaborated with the desired squad to understand the overall game vision and rigging and skinning needs* Ability to create Basic 3D animations with principles.* Strong working knowledge of industry - standard software, including Autodesk **max**, Autodesk **maya**, **z- brush**, **Substance painter**.* Open to constructive feedback with the ability to quickly adapt and improve within the production workflow.* Maintain visual consistency and adhere to art direction and technical constraints* Make revisions and updates based on feedback while meeting project deadlines* Good communication and teamwork skills**Good to have:*** Proven experience working with Unity, Unreal Engine, or equivalent game Performance and memory profiling and optimization skills* Knowledge of Photoshop, after Effects and 3d for both pre-rendered and real-time platforms.* PBR workflows**Education:*** Bachelors of Art/Animation OR equivalent industry experience.**Required Experience:*** Between 3-7 years of experience in a professional Game/Animation studio.* Strong expertise in **3D Modelling and Texturing** (core requirement)* Proficiency in tools such as: Maya / Blender / 3ds Max / Substance Painter /Photoshop* Solid understanding of: UV layouts and texture baking Optimization for real-time or production pipelines* Skill in creative problem resolution.* Ability to provide effective feedback to team members**Soft Skills & Personal Attributes:*** Excellent organizational, written, and verbal communication skills. Excellent written and verbal communication skills.* Strong problem-solving mindset with attention to detail.* Collaborating with designers to attend meetings and discuss ongoing projects.* Understanding the project requirements and conceptualizing creative ideas.* Troubleshooting any problems that arise during work on projects* Ability to manage multiple tasks and projects with minimal supervision.* Self-motivated, adaptable, and comfortable working in fast-paced environments.* Passion for video games, including **slot games** and interactive entertainment.
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