Senior Technical Artist - Gaming

ChainScript Labs Pvt. Ltd.

India

Vor Ort

INR 1.000.000 - 1.500.000

Vollzeit

14 Tage+

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Zusammenfassung

A leading gaming development company in India is seeking a Senior Technical Artist to bridge art and engineering for creating visually stunning game experiences. Responsibilities include optimizing shaders, developing VFX with Niagara, and assisting artists with technical solutions and automation. Candidates should have 4-5 years experience in gaming, with expert-level skills in Unreal Engine and strong problem-solving abilities. This full-time role offers the opportunity to elevate the art pipeline and ensures efficient processes.

Qualifikationen

  • 4–5 years of experience as a Technical Artist in gaming.
  • Expert-level proficiency in Unreal Engine.
  • Strong understanding of performance and optimization workflows.

Aufgaben

  • Create, optimize, and implement shaders and materials.
  • Build rigging, animation, and workflow tools for production.
  • Optimize lighting, rendering, and overall game performance.

Kenntnisse

Unreal Engine
Shaders and materials
VFX using Niagara
Performance optimization
Rigging and animation tools

Tools

Niagara
Automation tools

Jobbeschreibung

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ChainScript Labs builds immersive UE5 gaming worlds and delivers full-stack software solutions for global clients — blending art, technology, and innovation.

About the Role

We are looking for an experienced Senior Technical Artist who can effectively bridge art and engineering to create highly optimized, visually stunning game experiences. You will work across shaders, tools, VFX, automation, and performance optimization to support and elevate the entire art pipeline.

Key Responsibilities
  • Create, optimize, and implement shaders and materials
  • Build rigging, animation, and workflow tools for production
  • Develop high-quality VFX using Niagara
  • Optimize lighting, rendering, and overall game performance
  • Support artists with technical solutions, tools, and debugging
  • Maintain high standards for PBR workflows and asset quality
  • Assist with Unreal Engine level design, performance, and optimization
  • Document processes and ensure efficient, scalable pipelines
Required Qualifications
  • 4–5 years of experience as a Technical Artist in gaming
  • Expert-level proficiency in Unreal Engine
  • Strong understanding of performance and optimization workflows
  • Hands‑on experience with Niagara, shaders, and materials
  • Ability to develop tools for rigging, animation, or pipeline automation
  • Experience with lighting, rendering, and real‑time graphics workflows
  • Strong problem‑solving, debugging, and scripting mindset
Preferred Qualifications
  • Experience with automation tools and Blueprints
  • Familiarity with performance profiling tools
  • Understanding of advanced rendering techniques and real‑time pipelines
Seniority level
  • Mid-Senior level
Employment type
  • Full-time
Job function
  • Design, Art/Creative, and Information Technology
Industries
  • Software Development
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