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Atomic Arts is seeking a skilled Pipeline TD to build and maintain efficient workflows for game engines (Unreal/Unity) and VFX pipelines. You will automate processes, optimize tools, and ensure seamless asset integration across production teams.
Responsibilities include developing pipeline tools, integrating Maya/Houdini/Blender/Nuke with engines, and collaborating with artists to improve efficiency. Strong Python/C++ scripting is required.
With over 25 years of experience, Atomic Arts remains as a leading visual effects house, with work featured in the biggest and boldest Hollywood blockbusters, tentpole streaming series and the very best of independent cinema.
Recent project highlights include: Lord of the Rings: The Rings of Power (Amazon), Obi-Wan Kenobi (Disney) The Northman (New Regency) and The Batman (Warner Bros.).
Headquartered in London and with offices in Mumbai, Bangalore and LA, Atomic has expanded into a global team with over 150 artists, supervisors, artists, animators and technical directors all dedicated to bringing your vision to life.
We are seeking a skilled Pipeline TD to develop and maintain efficient workflows using Game Engine(unreal /unity) and VFX pipelines. You will work closely with artists, developers, and production teams to optimize tools, automate processes, and ensure seamless asset integration.
Bonus: Experience with cloud rendering, AI tools, or shader development (HLSL/GLSL).