Unreal Pipeline TD - Game Engine & VFX

Atomic-Arts-Pvt.-Ltd

Mumbai

Presencial

INR 900.000 - 1.400.000

Jornada completa

Hace 3 días
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Descripción de la vacante

Atomic-Arts-Pvt.-Ltd, headquartered with offices in Mumbai, seeks a skilled Pipeline TD to develop and maintain efficient workflows for game engines (Unreal/Unity) and VFX pipelines. You will collaborate with artists, developers, and production teams to optimize tools, automate processes, and ensure seamless asset integration.

You will implement Python and C++ scripts, integrate Maya/Houdini/Blender with engines, and support real-time rendering pipelines while ensuring performance across formats

Formación

  • Strong experience in Python-based pipeline automation (PyQt/PySide, OpenMaya).
  • Proficiency in Unreal Engine and Unity scripting tools (Blueprints, C++, Editor scripting).
  • Knowledge of DCC applications like Maya, Houdini, Blender, Nuke, or Substance.
  • Familiarity with asset versioning tools (ShotGrid, Perforce, Git).
  • Experience with USD, Alembic, OpenVDB, and industry-standard file formats.
  • Strong problem-solving skills in a fast-paced production environment.

Responsabilidades

  • Develop, maintain, and optimize pipeline tools for Unreal/Unity and VFX workflows.
  • Automate processes to streamline asset management, rendering, and real-time workflows.
  • Integrate DCC software with game engines and production pipelines.
  • Collaborate with artists and developers to troubleshoot technical issues and improve efficiency.
  • Ensure compatibility across software, formats, and rendering pipelines.
  • Write and maintain clean, scalable scripts in Python, C++, or other languages.
  • Support real-time rendering pipelines and optimize assets for performance in game engines.

Conocimientos

Python scripting
Unreal Engine
Unity
DCC tools
ShotGrid
Perforce
Git
Maya
Houdini
Blender
Nuke
OpenVDB
USD
Alembic
OpenMaya
Problem solving

Herramientas

ShotGrid
Perforce
Git
Maya
Houdini
Blender
Nuke
Substance

Descripción del empleo

With over 25 years of experience, Atomic Arts remains as a leading visual effects house, with work featured in the biggest and boldest Hollywood blockbusters, tentpole streaming series and the very best of independent cinema.

Recent project highlights include: Lord of the Rings: The Rings of Power (Amazon), Obi-Wan Kenobi (Disney) The Northman (New Regency) and The Batman (Warner Bros.).

Headquartered in London and with offices in Mumbai, Bangalore and LA, Atomic has expanded into a global team with over 150 artists, supervisors, artists, animators and technical directors all dedicated to bringing your vision to life.

Job Description:

We are seeking a skilled Pipeline TD to develop and maintain efficient workflows using Game Engine(unreal /unity) and VFX pipelines. You will work closely with artists, developers, and production teams to optimize tools, automate processes, and ensure seamless asset integration.

Key Responsibilities:
  • Develop, maintain, and optimize pipeline tools for Game Engine (Unreal/Unity) and VFX workflows.
  • Automate processes to streamline asset management, rendering, and real-time workflows.
  • Integrate DCC software (Maya, Houdini, Blender, Nuke, etc.) with game engines and production pipelines.
  • Collaborate with artists and developers to troubleshoot technical issues and improve efficiency.
  • Ensure compatibility across various software, file formats, and rendering pipelines.
  • Write and maintain clean, scalable scripts in Python, C++, or other relevant languages.
  • Support real-time rendering pipelines and optimize assets for performance in game engines.
Required Qualifications:
  • Strong experience in Python (PyQt/PySide, OpenMaya, etc.) for pipeline automation.
  • Proficiency in Unreal Engine or Unity and their scripting tools (Blueprints, C++, Editor scripting).
  • Knowledge of DCC applications like Maya, Houdini, Blender, Nuke, or Substance.
  • Familiarity with asset versioning tools (ShotGrid, Perforce, Git, etc.).
  • Experience with USD, Alembic, OpenVDB, and other industry-standard file formats.
  • Strong problem-solving skills and the ability to work in a fast-paced production environment.
Bonus:

Experience with cloud rendering, AI tools, or shader development (HLSL/GLSL).

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