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Highbrow Interactive Pvt. Ltd. in Chennai, India, seeks a senior technical artist to own the art pipeline across four live game titles.
This is a hands-on role focusing on asset construction, integration, and keeping assets within budget while collaborating with engineering. You will ensure assets meet poly count and texture budgets, build tools when faster than manual work, and mentor through the quality of outputs.
The role in one line. This is a senior individual contributor role working across four live titles. This is craft and pipeline rather than management: the art department has production covered, and this role owns the technical side of how assets are built, integrated and kept within budget.
This role sits at L5-L6 on our ladder and maps to roughly 6-10 years years of experience. We treat that as a reconciliation guideline rather than a gate: if you can do the job, merit can outrun the years.
Direct communication, no bureaucracy, and decisions made in the room. You will work closely with the founders and with every game lead. Releases are frequent, so what you build reaches players in days rather than quarters. You would report to our Art lead.