3D Artist

Ixiegaming

Bengaluru

On-site

INR 800,000 - 1,200,000

Full time

14 days+

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Job summary

Ixiegaming in Bangalore North, India is looking for a talented Senior 3D Artist passionate about creating high-quality game-ready assets. The role involves collaboration with Art Directors and technical teams to maintain visual excellence and ensure proper asset integration. The candidate should have a strong portfolio and expertise in 3D modeling, texturing, and optimization to drive the artistic vision.

This position also includes mentoring junior artists, focusing on quality standards, and contributing to the improvement of art pipelines. Join us at Ixiegaming to make an impact in a diverse workplace that values inclusion and equity.

Qualifications

  • 5–8+ years of professional experience in game development, visualization, or interactive media.
  • Strong portfolio demonstrating high-quality 3D art for games or real-time applications.
  • Expert knowledge of 3D modeling, texturing, and asset optimization.

Responsibilities

  • Create high-quality 3D assets including environments and props for games.
  • Ensure assets maintain visual consistency with the project's artistic direction.
  • Collaborate with Art Directors to achieve the desired artistic vision.

Skills

3D modeling
Texturing
Asset optimization
Unity
Unreal Engine

Job description

Bangalore North, India | Posted on 06/08/2026

About the Role

We are seeking a talented and experienced Senior 3D Artist to create high-quality game-ready assets while helping drive visual excellence across projects. The ideal candidate possesses strong expertise in modeling, texturing, optimization, and asset creation for real-time game environments. This role requires close collaboration with Art Directors, Designers, Technical Artists, and Production teams to ensure assets meet artistic, technical, and performance requirements. The Senior 3D Artist will play a key role in maintaining quality standards, mentoring junior artists, and contributing to the continuous improvement of art pipelines and workflows.

Key Responsibilities
Asset Creation & Production
  • Create high-quality 3D assets including environments, props, architecture, vehicles, and hard-surface models for games.
  • Develop game-ready assets from concept art, references, or design specifications.
  • Produce optimized models, UVs, textures, materials, and LODs suitable for real-time engines.
  • Ensure assets maintain visual consistency with the project's artistic direction.
  • Create modular assets and reusable content to support efficient world-building.
Quality & Artistic Excellence
  • Maintain high visual quality standards across all assigned assets.
  • Conduct self-reviews and participate in peer reviews to ensure consistency and polish.
  • Collaborate with Art Directors to achieve the desired artistic vision.
  • Identify and resolve visual and technical issues during production.
Technical Execution
  • Optimize assets for memory, performance, and platform-specific requirements.
  • Work closely with Technical Artists to ensure proper integration into game engines.
  • Follow established pipelines, naming conventions, and asset management standards.
  • Troubleshoot technical issues related to geometry, materials, shaders, and engine implementation.
Collaboration & Mentorship
  • Collaborate with Concept Artists, Animators, VFX Artists, Designers, and Engineers throughout development.
  • Support and mentor junior and mid-level artists through feedback and knowledge sharing.
  • Assist in establishing best practices and improving production workflows.
  • Participate in art reviews, sprint planning, and milestone evaluations.
Required Qualifications
  • 5–8+ years of professional experience in game development, visualization, or interactive media.
  • Strong portfolio demonstrating high-quality 3D art for games or real-time applications.
  • Expert knowledge of 3D modeling, texturing, and asset optimization.
  • Strong understanding of form, proportion, composition, color, and material definition.
  • Experience creating assets for Unity, Unreal Engine, or other real-time engines.
  • Proficiency in PBR workflows and modern game art pipelines.
  • Strong problem-solving and communication skills.
  • Ability to work independently while contributing effectively within a team environment.
Preferred Qualifications
  • Experience working on shipped AAA, AA, or successful live-service titles.
  • Knowledge of environment art, world-building, and level art workflows.
  • Experience with photogrammetry, procedural workflows, or scan-based pipelines.
  • Familiarity with technical art concepts, shaders, and optimization techniques.
  • Experience working with globally distributed teams.
  • Understanding of art outsourcing and asset review processes.
Technical Skills and Core Software
  • Strong ownership and accountability.
  • Excellent attention to detail.
  • Ability to mentor and guide junior artists.
  • Strong time management and prioritization skills.
  • Commitment to quality and continuous improvement.
Success Metrics
  • Delivery of high-quality assets on schedule.
  • Consistent adherence to artistic and technical standards.
  • Efficient asset optimization and engine integration.
  • Positive contribution to team growth and knowledge sharing.
  • Successful support of project milestones and production goals.
Company Values

At Indium, diversity, equity, and inclusion (DEI) are core values. We promote DEI through a dedicated council, expert sessions, and tailored training, fostering an inclusive workplace. Our initiatives, like the WE@IN women empowerment program and DEI calendar, create a culture of respect and belonging. Recognized with the Human Capital Award, we're committed to an environment where everyone thrives. Join us in building a diverse, innovative workplace.

Indium do not solicit or accept any form of fees or payment at any stage of the hiring process.

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