Cross-Platform SDK Engineer (C/C++)

Sony Interactive Entertainment

Dublin

On-site

EUR 70,000 - 104,000

Full time

6 days ago
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Benefits offered by this job

Paid time off
Wellness program
Employee discounts

Job summary

Sony Interactive Entertainment in Dublin is building a new engineering team to deliver client-side SDKs, middleware, and platform technologies for PlayStation experiences. As an early member, you will shape the technologies, engineering practices, and the future direction while collaborating with teams in Tokyo and across the globe.

The role demands a BS in CS or related field, 3+ years in C/C++, and experience delivering SDKs or complex software.

Qualifications

  • Bachelor's degree in Computer Science, Software Engineering, or equivalent practical experience.
  • 3+ years of professional experience developing production software using C/C++.
  • Experience developing SDKs, frameworks, middleware, client applications, or other complex software systems.
  • Strong understanding of object-oriented design, software architecture principles, APIs, and software engineering best practices.
  • Experience working with client/server architectures, networking technologies, distributed systems, or platform services.
  • Strong problem-solving, debugging, and troubleshooting skills.
  • Experience working collaboratively within cross-functional engineering teams.
  • Effective written and verbal communication skills.
  • Ability to work independently while contributing to team success.

Responsibilities

  • Design, develop, test, and maintain client-side SDKs, middleware, and system software primarily using C/C++
  • Contribute to the design and implementation of SDK and platform capabilities
  • Develop clean, maintainable, and well-documented APIs that improve developer experience and simplify integration
  • Analyze product requirements and translate them into technical designs and implementation tasks
  • Own features and components from implementation through delivery, ensuring quality, reliability, and maintainability
  • Collaborate closely with Product Managers, Technical Program Managers, Quality Engineering, and global engineering teams
  • Debug, troubleshoot, and resolve technical issues related to functionality, performance, and reliability
  • Participate in design reviews, code reviews, and continuous improvement of engineering practices
  • Contribute to SDK documentation, sample applications, developer tooling, and integration guidance
  • Support the development and adoption of platform technologies across multiple products and teams

Skills

C/C++ development
SDKs and middleware
Object-oriented design
APIs & architecture
Networking & distributed systems
Cross-functional collaboration
Problem solving
Communication skills
Independent contributor

Education

Bachelor's degree in CS/Software Engineering

Job description

Sony Interactive Entertainment in Dublin is building a new engineering team to deliver client-side SDKs, middleware, and platform technologies for PlayStation experiences. As an early member, you will shape the technologies, engineering practices, and the future direction while collaborating with teams in Tokyo and across the globe.

The role demands a BS in CS or related field, 3+ years in C/C++, and experience delivering SDKs or complex software.

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