3D Animator — Character Rigging & Motion for Games

IGG I Got Games

Jakarta Pusat

On-site

IDR 89,280,000 - 200,880,000

Full time

14 days+
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Job summary

IGG I Got Games seeks an experienced game animator to lead character design, production, and rigging. You will optimize animations for feedback and ensure they align with art style and gameplay requirements.

Responsibilities include creating natural, fluid movements, maintaining rhythm, and producing assets at scale within technical constraints. Excellent teamwork and pressure handling are essential.

Qualifications

  • 3+ years of experience in game animation.
  • Familiar with production workflows from animation to engine.
  • Capable of natural and fluid animation with a strong sense of rhythm and dynamics.
  • Good communication and coordination within a team.

Responsibilities

  • Design, produce, and rig characters and animations; optimize based on feedback.
  • Control rhythm, impact, and expressiveness of movements to meet art and gameplay requirements.
  • Mass produce animation assets meeting technical specs and consistent style.

Skills

Game animation
Rhythm & dynamics
Production workflows
Team collaboration

Tools

3ds Max
Maya
Spine

Job description

IGG I Got Games seeks an experienced game animator to lead character design, production, and rigging. You will optimize animations for feedback and ensure they align with art style and gameplay requirements.

Responsibilities include creating natural, fluid movements, maintaining rhythm, and producing assets at scale within technical constraints. Excellent teamwork and pressure handling are essential.

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