Lead 3D Character Modeling & Rigging Artist

IGG I Got Games

Jakarta Pusat

On-site

IDR 120,000,000 - 240,000,000

Full time

44 hours ago
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Job summary

IGG I Got Games is seeking an experienced character artist to create 3D character models and rigs for animation projects. You will translate concept art into production-ready assets and contribute to grooming and texture tasks.

Proficiency in Maya and ZBrush is required, with 3–5+ years of hands-on character work. You will collaborate with art and technical teams to ensure smooth production pipelines.

Qualifications

  • 3 to 5+ years of character modeling experience with hands-on hair/groom creation.
  • Strong art foundation with a good sense of form and sculpting.

Responsibilities

  • Create 3D character models from concept art and design guidelines.
  • Perform character rigging, weight painting, and deformation cleanup for production rigs.
  • Iterate on assets and troubleshoot technical issues; test rigs in animation workflows.
  • Handle UV unwrapping and texturing to ensure texture fidelity in shots.
  • Collaborate with art and technical teams to optimize rigging workflows.
  • Follow project modeling specs and asset management standards.
  • Handle character grooming and hair creation as needed.

Skills

Character modeling
Rigging
Texturing
Hair grooming

Tools

Maya
ZBrush

Job description

IGG I Got Games is seeking an experienced character artist to create 3D character models and rigs for animation projects. You will translate concept art into production-ready assets and contribute to grooming and texture tasks.

Proficiency in Maya and ZBrush is required, with 3–5+ years of hands-on character work. You will collaborate with art and technical teams to ensure smooth production pipelines.

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