Senior Technical Designer - Core Gameplay Prototyping (UK)

Cloud Imperium Games

Manchester

On-site

GBP 52,000 - 78,000

Full time

14 hours ago
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Job summary

Cloud Imperium Games in Manchester is seeking a Senior Technical Designer to join the Core Gameplay Pillar. You’ll design and implement scalable level scripting, prototype features, and collaborate with designers, artists, and programmers to push the engine’s capabilities.

You should have experience in technical or gameplay design, strong OO programming (C#/C++) and Unreal Blueprints, and a proactive, mentoring mindset to support a multidisciplinary team.

Qualifications

  • Previous experience in a Technical / Systems / Gameplay design capacity.
  • Programming background using object-oriented languages (C#/C++ or similar) including creating tools or visual scripting nodes.
  • Proven ability to build scalable gameplay logic in Unreal Blueprints or similar.
  • A passion for problem solving and cross-disciplinary collaboration.
  • A positive, proactive mindset with the ability to motivate others and bring out the best in multidisciplinary teams.
  • A can-do mindset and a genuine drive to support the whole team by mentoring others and sharing knowledge.
  • If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

Responsibilities

  • Support Systems and Level Designers as well as the Design Leadership in crafting the vision, interface, and moment-to-moment gameplay.
  • Own the implementation, optimization, and long-term maintenance of level scripting.
  • Build prototypes and test levels that showcase, validate and document game features, systems, and bespoke experiences.
  • Bridge the gap between designers, artists, and programmers to publish high quality levels that stretch the capabilities of the engine and challenge the expectations of players.
  • Work closely with UI, Art, and programming teams to complete front end and in-game user interface features using modern UI/UX best practices.

Skills

C# / C++
Unreal Blueprints
Gameplay design
UI integration

Tools

Tools development

Job description

Cloud Imperium Games in Manchester is seeking a Senior Technical Designer to join the Core Gameplay Pillar. You’ll design and implement scalable level scripting, prototype features, and collaborate with designers, artists, and programmers to push the engine’s capabilities.

You should have experience in technical or gameplay design, strong OO programming (C#/C++) and Unreal Blueprints, and a proactive, mentoring mindset to support a multidisciplinary team.

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