Lead Gameplay Animation Engineer

Cloud Imperium Games

Manchester

On-site

GBP 70,000 - 100,000

Full time

24 hours ago
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Job summary

Cloud Imperium Games in Manchester seeks a Lead Gameplay Animation Programmer to drive a team delivering high fidelity animated characters, vehicles, and environments in a large-scale interactive universe.

You will oversee design/implementation, mentor other programmers, and collaborate on asset pipelines to push innovative techniques such as procedural solutions, runtime rigging, and advanced 3D math to achieve top fidelity and performance.

Qualifications

  • A passion for making games with a keen interest in animation.
  • Programming background in animation with managerial duties.
  • Proficiency in 3D math and 3D animation, including procedural solutions and runtime rigging.

Responsibilities

  • Overseeing the design and implementation of well-engineered, scalable code.
  • Document and peer review technical designs across multi-disciplinary teams.
  • Provide mentorship and career progression support for other animation programmers.
  • Work with animators to assist asset pipeline, provide procedural solutions, and handle complex transitions.
  • Drive engineering principles and push innovative ways of working.

Skills

Animation programming
3D math
Procedural solutions
Runtime rigging
Layer blending
Optimization

Job description

Cloud Imperium Games in Manchester seeks a Lead Gameplay Animation Programmer to drive a team delivering high fidelity animated characters, vehicles, and environments in a large-scale interactive universe.

You will oversee design/implementation, mentor other programmers, and collaborate on asset pipelines to push innovative techniques such as procedural solutions, runtime rigging, and advanced 3D math to achieve top fidelity and performance.

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