Senior GPU Engineer - Low-Level Graphics & Debugging

Sony

Greater London

On-site

GBP 75,000 - 120,000

Full time

5 days ago
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Job summary

Sony Interactive Entertainment is seeking a senior engineer to work on Razor GPU, a GPU performance analysis and debugging tool for PlayStation platforms. You will develop GPU Capture and Replay technology and build profiling features that help developers push PS hardware to its limits.

You will collaborate with platform software and hardware teams, applying strong C++ skills and a deep interest in low-level graphics engineering to deliver scalable tools for engineers worldwide.

Qualifications

  • Strong problem solving and reliable systems design in C++.
  • Experience with GPU profiling and debugging tools.
  • Experience on consoles and memory management APIs.
  • Interest in GPU architecture and low-level graphics engineering.
  • Willingness to own features end-to-end and learn new tools.

Responsibilities

  • Develop Razor GPU capture and replay tech for PlayStation platforms.
  • Build profiling and debugging features on top of core GPU tech.
  • Collaborate with platform engineers and game developers to meet needs.

Skills

C++
GPU profiling
Debugging
Console graphics
Memory management APIs
End-to-end ownership
Problem solving

Job description

Sony Interactive Entertainment is seeking a senior engineer to work on Razor GPU, a GPU performance analysis and debugging tool for PlayStation platforms. You will develop GPU Capture and Replay technology and build profiling features that help developers push PS hardware to its limits.

You will collaborate with platform software and hardware teams, applying strong C++ skills and a deep interest in low-level graphics engineering to deliver scalable tools for engineers worldwide.

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