Lead Real-Time VFX Artist: Space Sim AAA

Foundry 42 Ltd. Uk

Manchester

Hybrid

GBP 60,000 - 90,000

Full time

2 days ago
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Job summary

Cloud Imperium Games in Manchester is seeking a Principal VFX Artist to shape the visual language of real-time effects across a vast sandbox universe. You will lead ambitious effects from epic space battles to holographic displays, setting the quality bar for the team.

You will mentor artists, drive performance optimisations, and collaborate with VFX programmers to push boundaries of fidelity while maintaining in-game performance.

Qualifications

  • Must have masterful real-time VFX skills for AAA titles.
  • Strong experience with real-time particle systems in game engines.
  • Proven ability to lead and mentor artists.
  • Ability to collaborate across Art, Design and Tech teams.

Responsibilities

  • Own and drive the creation of ambitious real-time VFX for our universe.
  • Lead and mentor the VFX team, setting quality benchmarks and best practices.
  • Optimize performance to ensure fidelity without compromising frame rate.
  • Collaborate with VFX programmers to drive system improvements.

Skills

Real-time VFX
Particle systems
Team leadership
Mentoring artists

Tools

3DS Max
Houdini
Embergen
After Effects

Job description

Cloud Imperium Games in Manchester is seeking a Principal VFX Artist to shape the visual language of real-time effects across a vast sandbox universe. You will lead ambitious effects from epic space battles to holographic displays, setting the quality bar for the team.

You will mentor artists, drive performance optimisations, and collaborate with VFX programmers to push boundaries of fidelity while maintaining in-game performance.

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Life Assurance
Enhanced Pension Scheme
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