Lead Game Designer - Hybrid-Casual Idle RPG

the hive

Greater London

Hybrid

GBP 85,000 - 120,000

Full time

2 days ago
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Benefits offered by this job

25 days paid holiday
Hybrid Working
20 days remote working
Daily Free Lunch

Job summary

Tripledot Studios in London is seeking a Lead Game Designer to head design on a new hybrid-casual idle RPG project. You will own core loop, progression, and monetisation strategies, and build prototypes using AI tools to test ideas before full production.

You will set design direction with the product director and studio leadership, review work from junior designers, and research market opportunities in new genres to keep our titles competitive and innovative.

Qualifications

  • A proven record of senior or lead game design work on live free-to-play mobile games, ideally hybrid-casual.
  • Experience on at least one successful title in idle RPG, coin looter, arcade idle, survivor-like or similar hybrid-casual genres.
  • Experience designing the economy, progression and monetisation of a live game, and tuning them using player data and A/B tests.
  • Experience building playable prototypes yourself with AI tools.

Responsibilities

  • Own the core loop, meta and progression design for a new mobile game, from concept to launch.
  • Build playable prototypes quickly, using AI tools, to test ideas before full production.
  • Design economy and progression systems, including upgrade curves, rewards, gacha and spin or roll mechanics.
  • Balance hybrid monetisation across ads and IAP.
  • Write clear design documentation for art, engineering and product teams.
  • Analyse KPIs, playtests and A/B tests, and turn the results into design changes.
  • Set the design direction for the project, working with the product director and studio leadership.
  • Research the market and competitors to find opportunities in new genres.
  • Review design work and share feedback and best practices with more junior designers.

Job description

Tripledot Studios in London is seeking a Lead Game Designer to head design on a new hybrid-casual idle RPG project. You will own core loop, progression, and monetisation strategies, and build prototypes using AI tools to test ideas before full production.

You will set design direction with the product director and studio leadership, review work from junior designers, and research market opportunities in new genres to keep our titles competitive and innovative.

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