Interim Technical UI Designer

Go Fractional

Newcastle upon Tyne

Hybrid

GBP 40,000 - 65,000

Full time

14 days+

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Benefits offered by this job

Hybrid working
No-crunch policy
Flexible hours
Free parking
Socials & events

Job summary

d3t Studio is seeking a Technical UI Designer to help redefine UI/UX experiences across platforms in a technical art focused role. This 12-month fixed-term contract offers hybrid working across our UK sites (Daresbury or Newcastle) with 3 studio days per week.

You will collaborate across teams to implement UI features and build tools for efficiency. Ideal candidates will have game-engine experience, a track record of AAA-quality UI polish, and proficiency with scripting or visual scripting in

Qualifications

  • Professional game development experience with game engines.
  • Implemented UI screens, widgets, and data flows with other disciplines.
  • Experience prototyping concepts from start to finish with ownership.
  • Experience polishing features to AAA quality and maintaining them.

Responsibilities

  • Structure, plan, estimate, and implement features aligning with goals, accessibility, and standards.
  • Work with engineers, scripters, UX designers, and UI artists on UI features (2D/3D layouts, menus, animations, AR, HUDs).
  • Use Python, JavaScript, or C++ or visual scripting (Unreal/Unity) to implement UI logic.
  • Improve implementation based on feedback and direction.
  • Ensure interfaces scale across platforms and screen resolutions, with smooth performance.
  • Build tools and workflows for UI artists.
  • Create UI shaders for effects like health bars and holographic HUDs.
  • Report to technical directors and project managers.
  • Have attention to detail and collaborative attitude.
  • Problem solving mentality to debug systems.

Skills

Game engines
UI design collaboration
Rapid prototyping
Attention to detail
Typography

Tools

Unity UI
Unreal UI
ImGui
WPF
Qt

Job description

Description

We are expanding our studio and looking for a Technical UI Designer to help us redefine what's possible and build optimal, best in class UI/UX experiences across platforms in this Technical Art focused UI Role.

This Technical UI Designer opportunity will be a 12 month fixed-term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), ideally on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday and another day of your choice.

The Role - Technical UI Designer:
  • Work with the team to structure, plan, estimate, and implement features that align with the game's goals, accessibility, and technical standards.
  • Work with engineers, scripters, UX designers, and UI artists to implement UI features such as 2D and 3D layouts, menu logical flows, animations, AR, HUDs, and more.
  • Use text-based languages such as Python, JavaScript, or C++ or visual scripting languages (such as Unreal Blueprints or Unity visual scripting) to implement UI logic.
  • Improve implementation based on feedback, design requirements, art, and creative direction.
  • Ensuring interfaces scale correctly across different platforms screen resolutions and perform without frame drops.
  • Tool Authoring: Senior Tech UI artists don't just build UI; they build tools and workflows for the other UI artists to use.
  • Shader and Material Knowledge: Tech UI artists frequently write UI shaders (e.g., for cool health bar glows, holographic HUDs, or screen transitions).
  • Report to technical directors and project managers.
  • Have a good eye for detail and typography.
  • Have a collaborative and inclusive attitude.
  • Have a problem solving mentality to debug systems.
Requirements
Essential Skills + Experience:
  • Previous professional game development experience working with game engines.
  • Implemented UI screens, widgets, logic, and data flows in collaboration with other game disciplines.
  • Experience in rapid prototyping to test the feasibility of concepts, taking an idea from start to finish with full ownership.
  • Experience polishing features to AAA quality and maintaining them throughout the production cycle, promoting best practices.
  • Experience with other UI systems such as Unity UI, Unreal UI, ImGui, WPF, or Qt would be a bonus.
Desirable Skills + Experience:
  • Other engine experience such as Frostbite and Unity

We work flexibly, but value in-person collaboration: this position is offered ideally on a hybrid basis at either of our UK sites. Remote working within the UK only will be considered (3 days per week in the studio: Wednesday, Thursday and another day of your choice). We value work/life balance and have a discretionary flexible hours system and operate a no-crunch policy as a studio.

Benefits

d3t Studio Benefits & Perks:

  • 22 days holiday +3 Festive Studio Closure + Bank Holidays
  • Company Pension Scheme
  • Flexible Working Hours
  • Private Medical Insurance Scheme - BUPA
  • Anti-crunch ethos - a professional, fun and supportive working environment!
  • Free Parking
  • Company Socials, Monthly Lunches + Annual d3t Events
  • Breakout Areas - filled with perks such as games, BBQ area, complimentary snacks to suit all dietary preferences etc.

First interviews will be help by video call, followed by second interviews on-site (if relevant).

At d3t we are dedicated to building a diverse, inclusive and authentic workplace and culture.

You may just be the right candidate for this or other roles within our team.

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