Graphics Engineer: Real-Time Lighting

Unity Technologies

Brighton

On-site

GBP 46,000 - 57,000

Full time

14 days+
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Benefits offered by this job

Health insurance
Pension plan
Stock options
Commuting subsidy
Paid time off
Mental health support

Job summary

Unity Technologies in Brighton, United Kingdom, is seeking a Graphics Engineer to join the Lighting team within Unity Graphics. You will maintain and extend Scriptable Render Pipeline features and contribute to new rendering capabilities accessible across platforms.

The role emphasizes collaboration, strong GPU knowledge, and delivering robust, scalable graphics solutions for desktop and mobile. The position is full-time and offers growth as a key contributor to Unity Engine and Editor graphics

Qualifications

  • Proficiency in GPU programming using HLSL.
  • Knowledge of modern GPU architectures.
  • Hands-on experience developing rendering techniques.
  • Experience delivering on goals in an agile environment.
  • Good C# programming skills.
  • Proactive, solution-oriented mindset with an interest in innovative rendering technologies.

Responsibilities

  • The range of technologies you could work with cover artist-facing features for rendering: direct lighting, indirect diffuse and specular lighting, ray tracing, shadow mapping and more as well as evolving and optimizing our rendering architecture
  • Closely collaborate with other developers, technical artists and product designers to extend existing or create new end-to-end graphics workflows that will perform well on high-end platforms as well as on mobile for scalable real-time rendering
  • Investigate and fix bugs
  • Create automated tests for new or existing features
  • Be part of a development team that champion high engineering standards and deliver maintainable code

Skills

HLSL GPU programming
Modern GPU architectures
Rendering techniques
Agile environment experience
C# programming
Proactive mindset

Tools

DX12
Metal
Vulkan
C++

Job description

Unity Technologies in Brighton, United Kingdom, is seeking a Graphics Engineer to join the Lighting team within Unity Graphics. You will maintain and extend Scriptable Render Pipeline features and contribute to new rendering capabilities accessible across platforms.

The role emphasizes collaboration, strong GPU knowledge, and delivering robust, scalable graphics solutions for desktop and mobile. The position is full-time and offers growth as a key contributor to Unity Engine and Editor graphics

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