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Unity Technologies in Brighton, United Kingdom, is seeking a Graphics Engineer to join the Lighting team within Unity Graphics. You will maintain and extend Scriptable Render Pipeline features and contribute to new rendering capabilities accessible across platforms.
The role emphasizes collaboration, strong GPU knowledge, and delivering robust, scalable graphics solutions for desktop and mobile. The position is full-time and offers growth as a key contributor to Unity Engine and Editor graphics
DNK-Copenhagen
Brighton, United Kingdom
Full time
JOBREQ-2616458
We are looking for a graphics engineer to join the Lighting team within Unity Graphics. As a graphics engineer in the Lighting team at Unity, you will maintain existing graphics features in our Scriptable Render Pipeline and participate in building new features too. We specialize in solving graphics challenges while delivering maintainable and extensible features optimized for many platforms.
Our team is passionate about using innovative rendering methodologies to develop robust graphics solutions. Your role will allow you to have a direct impact on how graphics features are taken to the next level at Unity. Our ideal candidate will have broad knowledge of graphics and a passion for developing features that will be accessible by a broad range of users.
This is a permanent position which will provide the opportunity to grow as a key contributor to the graphics features and workflows of the Unity Engine and Editor.
The range of technologies you could work with cover artist-facing features for rendering: direct lighting, indirect diffuse and specular lighting, ray tracing, shadow mapping and more as well as evolving and optimizing our rendering architecture
Closely collaborate with other developers, technical artists and product designers to extend existing or create new end-to-end graphics workflows that will perform well on high-end platforms as well as on mobile for scalable real-time rendering
Investigate and fix bugs
Create automated tests for new or existing features
Be part of a development team that champion high engineering standards and deliver maintainable code
Proficiency in GPU programming using HLSL
Knowledge of modern GPU architectures
Hands on experience with developing rendering techniques
Experience delivering on goals in an agile environment
Good C# programming skills
Proactive, solution-oriented mindset with an interest in innovative rendering technologies
Hands-on experience working with the Unity engine
Practical experience of working in large, sophisticated codebases
Previous work in the visual effects and/or games industry
Experience with ray tracing and path tracing algorithms.
Shipped games on game consoles and/or mobile devices
An understanding of modern graphics APIs like DX12, Metal and Vulkan
Familiarity of the rendering equation and understanding of the underlying math
Experience with cross-platform, multi-threaded, C++ code
Salary range depends on location:
Copenhagen, Denmark- 577,300.00 - 721,600.00 DKK annual
Brighton, UK - 45,900.00- 57,400.00 GBP annual
This range reflects the anticipated base salary for this position. Beyond base salary, this role may be eligible for equity awards and participation in our company incentive plans (such as annual discretionary bonuses or sales commissions). The final offer amount will depend on several factors, including geographic location and the candidate’s relevant experience, professional background, and skill set.
At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support well-being and work-life balance.
Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status.
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality. For more information, please visit www.unity.com .
This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English.
This posting is intended to fill an existing vacancy, and we are committed to providing applicants with updates throughout the hiring process in accordance with applicable law.
Your privacy is important to us. Please take a moment to review our Prospect https://unity.com/legal/global-data-privacy-notice-to-prospects and Applicant https://unity.com/de/legal/global-data-privacy-notice-to-applicants Privacy Policies. Should you have any concerns about your privacy, please contact us at DPO@unity.com.
Unity [NYSE: U] is the world’s leading game engine, powering play for more than 3 billion consumers each month. The top mobile games in the world, the most played PC indie titles, the most innovative console games, and virtually all of the top XR and Web Games are developed, deployed, and grown in Unity. Unity also enables teams across industries like automotive, manufacturing, and healthcare to design, simulate, and collaborate in 3D — closing the gap between ideas and reality.
At Unity, we're committed to creating a workplace that fosters collaboration and teamwork that allows you to harness your unique skills. Join us in creating industry tools to help creators of all levels bring their projects to reality.
Learn more about our culture and values https://unity.com/our-company , and get a head start by reading about how our hiring process works https://unity.com/blog/news/want-to-work-at-unity-heres-how-our-hiring-process-works .