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Sony Interactive Entertainment (GDFT) is seeking a mid‑level engineer to advance PlayStation’s real‑time streaming technologies. You will develop low‑level C/C++ components, optimise latency and work with native video pipelines on embedded platforms.
You will collaborate with cross‑functional teams to evaluate new approaches, instrument performance and push for production‑ready streaming improvements across PS platforms.
Sony Interactive Entertainment (GDFT) is seeking a mid‑level engineer to advance PlayStation’s real‑time streaming technologies. You will develop low‑level C/C++ components, optimise latency and work with native video pipelines on embedded platforms.
You will collaborate with cross‑functional teams to evaluate new approaches, instrument performance and push for production‑ready streaming improvements across PS platforms.