UI/UX Artist for Immersive Mobile Games

Voodoo

Paris

Vor Ort

EUR 42.000 - 64.000

Vollzeit

14 Tage+
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Benefits dieser Stelle

Best-in-class compensation
Benefits according to country

Zusammenfassung

Voodoo in Paris is building a new internal studio focused on a high-potential midcore title. You will design UI/UX, craft assets, and help shape the visual language across the project.

You’ll develop UI frameworks in Figma, collaborate with designers and developers, and iterate rapidly to deliver immersive interfaces for players. This role blends art, design, and technical collaboration in a fast-paced environment.

Qualifikationen

  • 3–5 years of UI art experience in mobile games
  • Solid UX design fundamentals
  • Proficient in Figma and Photoshop
  • Experience building and maintaining UX/UI framework libraries within a game project
  • Comfortable using AI tools to accelerate prototyping
  • Proactive mindset — able to identify product needs, source references, and drive solutions independently

Aufgaben

  • Design UX flows and UI visual assets, working closely with the Game Designer to create intuitive and engaging player experiences
  • Contribute as a generalist UI/UX designer, applying strong visual design and art skills across both user experience and interface aesthetics
  • Build and maintain the product’s UI/UX framework libraries within a game project
  • Iterate quickly based on feedback, playtesting results, and evolving design needs in a fast-paced development environment
  • Prepare and export UI assets for implementation in Unity, collaborating with developers to resolve integration challenges

Kenntnisse

UI art experience
UX design fundamentals
AI prototyping
Proactive mindset

Tools

Figma
Photoshop
Unity

Jobbeschreibung

Voodoo in Paris is building a new internal studio focused on a high-potential midcore title. You will design UI/UX, craft assets, and help shape the visual language across the project.

You’ll develop UI frameworks in Figma, collaborate with designers and developers, and iterate rapidly to deliver immersive interfaces for players. This role blends art, design, and technical collaboration in a fast-paced environment.

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