Art Director — Mobile Midcore Studio Lead

Voodoo

Paris

Sur place

EUR 70 000 - 110 000

Plein temps

14 jours+

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Avantages offerts par ce poste

Best-in-class compensation
Country-specific benefits

Résumé du poste

Voodoo in Paris seeks an experienced Art Director to own the visual direction of its midcore mobile titles. You will define the art style across UI/UX, characters, environments, and animation, ensuring alignment with product goals.

Lead a multidisciplinary team, mentor artists, and collaborate with the General Manager to align visuals with gameplay and player experience. Hands-on contribution on key assets will set the quality bar. English fluency required and a strong portfolio is essential.

Qualifications

  • Proven experience as an Art Director or Senior Lead Artist on at least one shipped mobile title, ideally midcore.
  • Strong portfolio demonstrating end-to-end ownership of a game's visual identity.
  • Deep understanding of visual language for midcore games including characters, environments, UI/UX, and combat feedback.
  • Ability to lead and develop multidisciplinary art teams in a fast-paced, iterative environment.
  • Hands-on proficiency in Unity for implementing and optimizing assets in-engine.
  • Fluent in English.

Responsabilités

  • Define and own the overall artistic vision for the game, ensuring consistency with product goals.
  • Establish and maintain a cohesive visual style across UI/UX, characters, environments, VFX, and animation.
  • Lead, mentor, and inspire a multidisciplinary art team with clear direction and actionable feedback.

Connaissances

Art Direction
Team Leadership
Portfolio Management
Playtesting Insights

Outils

Unity

Description du poste

Voodoo in Paris seeks an experienced Art Director to own the visual direction of its midcore mobile titles. You will define the art style across UI/UX, characters, environments, and animation, ensuring alignment with product goals.

Lead a multidisciplinary team, mentor artists, and collaborate with the General Manager to align visuals with gameplay and player experience. Hands-on contribution on key assets will set the quality bar. English fluency required and a strong portfolio is essential.

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