Trainee Technical Designer – Game Missions (6-month Internship)

Ubisoft Entertainment

Annecy

Hybride

EUR 10 000 - 12 000

Plein temps

Il y a 5 jours
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Résumé du poste

Ubisoft Annecy is seeking a Trainee Technical Designer for a 6-month internship to help craft main missions within our AAA project. You will work alongside level designers, narrative designers, quest designers, and level artists to deliver engaging gameplay while ensuring technical robustness.

Degree in game design/level design/technical design is required; experience with scripting or visual scripting (Blueprints, C#, Python, Lua) is a plus. Location: Annecy, France. Start from September 2026.

Qualifications

  • Degree in game design, level design, technical design, video games, or related field.
  • Personal projects or early experience combining level design with technical implementation (scripting, gameplay systems, tools).
  • Good understanding of navigation, flow, pacing, readability, and technical constraints.
  • Ability to translate design intent into functional prototypes using scripting or visual scripting.

Responsabilités

  • Design main missions in collaboration with level, narrative, quest designers and level artists.
  • Provide modular functionalities for missions and maintain them.
  • Ensure technical requirements of main missions are respected and validated.
  • Write clear, precise documentation about features you work on.
  • Raise issues early to ensure deliverables' stability and feasibility.

Connaissances

Scripting (Blueprints, C#, Python, Lua
Gameplay systems
Documentation
Team collaboration
English proficiency

Formation

Degree in game design/level design/technical design

Outils

Unreal
Unity

Description du poste

Ubisoft Annecy is seeking a Trainee Technical Designer for a 6-month internship to help craft main missions within our AAA project. You will work alongside level designers, narrative designers, quest designers, and level artists to deliver engaging gameplay while ensuring technical robustness.

Degree in game design/level design/technical design is required; experience with scripting or visual scripting (Blueprints, C#, Python, Lua) is a plus. Location: Annecy, France. Start from September 2026.

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