Remote Java/libGDX Game Dev for AI Training

YO AI Labs

Paris

Sur place

EUR 32 000 - 52 000

Temps partiel

14 jours+

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Résumé du poste

YO AI Labs is seeking a Game Developer to design and implement 2D game features using Java and libGDX in a fully remote role. You'll collaborate with AI specialists to shape how models learn, while delivering reliable, well-documented code and responsive gameplay experiences.

Responsibilities include developing game loops, sprite handling, input management, and performance optimization. A proactive attitude, strong communication, and a passion for building games are essential for success.

Qualifications

  • Basic knowledge of Java programming and object-oriented principles.
  • Hands-on libGDX experience through coursework, personal projects, or prototypes.
  • Understanding of game development concepts such as loops, sprites, and input.
  • Strong written and verbal communication with clear technical documentation.
  • Ability to work collaboratively in a fully remote team environment.
  • Demonstrated interest and initiative in building games or interactive applications.
  • Willingness to complete an AI interview as part of the selection process.

Responsabilités

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX.
  • Collaborate with AI specialists to design game interactions and collect training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code for performance and reliability of game modules.
  • Participate in code reviews and contribute to coding standards.
  • Document technical processes and workflows clearly for cross-functional teams.
  • Communicate effectively with team members, providing status updates and seeking feedback.

Connaissances

Java
libGDX
Game loops
Sprites
Input handling
Technical writing
Remote collaboration
Team communication
AI interview

Outils

Git
GitHub

Description du poste

YO AI Labs is seeking a Game Developer to design and implement 2D game features using Java and libGDX in a fully remote role. You'll collaborate with AI specialists to shape how models learn, while delivering reliable, well-documented code and responsive gameplay experiences.

Responsibilities include developing game loops, sprite handling, input management, and performance optimization. A proactive attitude, strong communication, and a passion for building games are essential for success.

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