Modeling Artist - Set & Props

Stim Studio SARL

Angoulême

Hybrid

EUR 32,000 - 52,000

Full time

14 days+

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Job summary

Stim Studio SARL is seeking a skilled 3D Artist to join the Rabbids production. You will model and sculpt high-quality 3D sets, environments, and props, following concept art and production requirements, within the artistic and technical teams.

You will ensure clean topology, optimized UVs, and pipeline integration while collaborating with leads to maintain visual consistency and quality throughout production. Fluency in English or French is required.

Qualifications

  • Solid experience in hard-surface and organic modeling for sets and props.
  • Ability to meet deadlines while maintaining quality and style expectations.
  • Ability to work rigorously while respecting pipeline constraints.
  • Ability to work as a team and receive feedback constructively.
  • Excellent eye for detail, proportions, scale, and visual aesthetics.
  • Fluency in English or French.

Responsibilities

  • Model and sculpt high-quality 3D sets, environments, and props (hard-surface and organic) from concept art and production requirements.
  • Ensure clean topology, optimized UV layouts, and implement pipeline constraints.
  • Collaborate with artistic leads and technical teams to maintain visual consistency and quality throughout production.

Skills

Hard-surface/organic modeling
Maya
ZBrush
Deadline-driven
Team collaboration
Attention to detail
Fluency in English or French

Tools

Maya
ZBrush

Job description

Contract: Contract until January 2027

ABOUT THE JOB


As part of the Stim team, you will work in direct collaboration with the artistic and technical teams and under the Director's supervision. You will be responsible for set and props modeling for our series project, Rabbids, following the defined artistic direction.

MAIN RESPONSIBILITIES
  • Model and sculpt high-quality 3D sets, environments, and props (both hard-surface and organic) based on concept art and production requirements.
  • Ensure clean topology, optimized UV layouts, and respect technical constraints for pipeline integration.
  • Collaborate closely with artistic leads and technical teams to maintain visual consistency and quality throughout production.
REQUIRED SKILLS
  • Solid experience in hard-surface and organic modeling (sets and props) using Maya and ZBrush.
  • Ability to meet deadlines in accordance with quality and style expectations.
  • Ability to work rigorously while respecting technical and pipeline optimization constraints.
  • Ability to work as a team and constructively receive feedback from the lead.
  • Excellent eye for detail, proportions, scale, and visual aesthetics.
  • Fluency in English or French.
NICE TO HAVE
  • Good understanding of volumes, perspective, scale, and architecture.
  • Experience or basic knowledge of set dressing (set layout and dressing).
  • Knowledge and experience in texturing and shading.

Please include your portfolio and/or demo reel, your CV, and any other relevant materials that may help us evaluate your work.

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