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Ubisoft in Montpellier is seeking an experienced Level Designer to lead the Level Design team within Beyond Good & Evil 2. You will shape open-world locations, define the design language, and ensure consistency from concept to final implementation.
You will manage 6–7 designers, collaborate with leads across World, Game, Narrative, and Art, and drive playtesting, iteration, and documentation. A passion for AAA games and open-world experiences is essential.
Ubisoft in Montpellier is seeking an experienced Level Designer to lead the Level Design team within Beyond Good & Evil 2. You will shape open-world locations, define the design language, and ensure consistency from concept to final implementation.
You will manage 6–7 designers, collaborate with leads across World, Game, Narrative, and Art, and drive playtesting, iteration, and documentation. A passion for AAA games and open-world experiences is essential.