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Ubisoft in Montpellier is seeking an experienced Level Designer to lead the Level Design team within Beyond Good & Evil 2. You will shape open-world locations, define the design language, and ensure consistency from concept to final implementation.
You will manage 6–7 designers, collaborate with leads across World, Game, Narrative, and Art, and drive playtesting, iteration, and documentation. A passion for AAA games and open-world experiences is essential.
Ubisoft is a global leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you’re passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!
Job Description
Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. It is also the direct prequel to the 2003 classic! Thanks to the technological advancements provided by our proprietary Voyager engine, Beyond Good & Evil 2 aims to offer an organic, seamless experience of exploration and space piracy on a solar system scale, featuring exotic locations, colorful characters, and numerous mysteries to uncover—either solo or with friends. If you’re looking for a unique adventure, join our team to help us create System 3!
Why we need you:
The Level Design team builds the key locations of an open world; it needs a leader to structure, streamline, and elevate the overall quality.
What you’ll do:
Responsibilities:
You’ll be at the heart of design decisions, working directly with the project leads.
Vision & Consistency
Design & Player Experience
Team Management
Organization & Documentation
Your future work environment:
You’ll join a team of level designers and report to the World Director : Cédric BARTHEZ
What We’re Looking For:
You have previously worked on AAA games and have shipped multiple games—these are mandatory requirements for supporting our teams.
Knowledge of open-world games is a plus!
Key Skills for This Role
Level Design
Structuring
What Will Make You Successful
You’ll succeed if:
A bonus for you:
The recruitment process:
As part of our recruitment process, you may be asked to complete a practical case study.
Additional information:
Start date: You can join the team as soon as possible
We do not accept open applications.
Check our careers page regularly if you don’t find the opportunity you are looking for this time.
At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.