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BoostHire LLC is seeking a Head of UI/UX to define the visual language across our mobile titles. You’ll lead a small design team, collaborate with product and development, and shape interfaces that are seamless, accessible, and unforgettable.
You bring 6+ years in UX/UI with a mobile-first portfolio, and proficiency in Figma, Adobe CC, Unity UI systems. This leadership role combines strategy with hands-on craft, mentoring designers, and balancing usability with bold creative direction in a
When a player opens our game, the first thing they feel isn’t just the art — it’s the flow. The clarity. The delight in moving through the experience.
We’re looking for a Head of UI/UX who understands that great interface design is invisible — but unforgettable. You’ll lead a small team of designers, work closely with product and development, and define the visual language and usability standards across all our mobile titles.
This is a leadership role for someone who combines system thinking with hands‑on design craft — and has the portfolio to prove it.
Shape the user experience of games played by millions
A design-driven culture that values your voice from day one
Supportive team, flat hierarchy, and real creative freedom
Competitive compensation, equity, and performance bonuses
Flexible remote options, wellness perks, and a team that respects work-life balance