Blender Asset & Scene Designer — Docs & Troubleshooting

ixolabs.ai

France

Sur place

EUR 54 000 - 66 000

Temps partiel

Il y a 7 jours
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Résumé du poste

ixolabs.ai seeks a Blender-focused 3D artist to produce assets and scenes for IXO, documenting the decisions and technical steps that make them usable within a Blender production workflow.

You will apply modeling, UV mapping, texturing, lighting, animation or procedural construction, troubleshoot rendering defects, and keep files organized so another contributor can continue the work."

Qualifications

  • One to three years of professional experience in 3D design, modeling, animation or related practice.
  • Strong Blender skills and depth in at least one area: hard-surface/organic modeling, texturing and UV mapping, Cycles/Eevee lighting and rendering, animation or procedural workflows.
  • A degree in digital arts, animation, game design or related field is suitable; equivalent experience or a portfolio accepted.

Responsabilités

  • Build and deliver 3D assets within the assigned specifications.
  • Document scene setup, workflow decisions and the path from source materials to the final asset.
  • Apply your specialty in modeling, UVs, texturing, lighting, animation or procedural construction.
  • Diagnose rendering defects, performance problems and other technical obstacles.
  • Keep files organized so another contributor can inspect or continue the work.

Connaissances

3D modeling
Blender
UV mapping
Texturing
Lighting
Animation
Procedural workflows

Formation

Digital arts degree
Animation
Game design

Outils

Blender

Description du poste

ixolabs.ai seeks a Blender-focused 3D artist to produce assets and scenes for IXO, documenting the decisions and technical steps that make them usable within a Blender production workflow.

You will apply modeling, UV mapping, texturing, lighting, animation or procedural construction, troubleshoot rendering defects, and keep files organized so another contributor can continue the work."

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