Remote 3D Character Motion & Annotation Specialist

ixolabs.ai

France

Sur place

EUR 24 000 - 102 000

Plein temps

Il y a 3 jours
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Résumé du poste

IXO seeks a remote character animation analyst to create and annotate animation from video-data, focusing on rigging and believable movement. You will work with Blender, Maya or Cinema 4D and apply rigging, skinning and precise motion workflows.

The role welcomes entry-level to mid-level professionals with a keen visual eye and clear explanations. Collaboration and feedback-driven improvement are part of the process.

Qualifications

  • Practical 3D animation, rigging and character-motion knowledge preferred.
  • Familiarity with CGI/VFX pipeline desired.
  • Entry-level and mid-level candidates welcome; senior experience not required.

Responsabilités

  • Produce and annotate character animation using Blender, Maya or Cinema 4D.
  • Use rigging, skinning and movement workflows to represent motion accurately.
  • Describe subtle CGI/VFX features and distinguish movement or visual style differences.
  • Review animation data consistency and improve annotations after feedback.

Connaissances

3D animation
Rigging
Character motion
Attention to detail

Outils

Blender
Maya
Cinema 4D

Description du poste

IXO seeks a remote character animation analyst to create and annotate animation from video-data, focusing on rigging and believable movement. You will work with Blender, Maya or Cinema 4D and apply rigging, skinning and precise motion workflows.

The role welcomes entry-level to mid-level professionals with a keen visual eye and clear explanations. Collaboration and feedback-driven improvement are part of the process.

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