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IXO seeks a remote character animation analyst to create and annotate animation from video-data, focusing on rigging and believable movement. You will work with Blender, Maya or Cinema 4D and apply rigging, skinning and precise motion workflows.
The role welcomes entry-level to mid-level professionals with a keen visual eye and clear explanations. Collaboration and feedback-driven improvement are part of the process.
Create and analyze character animation for IXO video-data work, with attention to rigging and believable movement.
The preferred profile includes practical 3D animation, rigging and character-motion knowledge, with familiarity in a CGI/VFX pipeline. Entry-level and mid-level professionals are welcome; senior experience is not required. Bring a detailed visual eye, clear explanations and confidence working in one of the relevant tools.
Outputs include animation examples, annotated sequences and specific observations about motion. IXO will agree the scope, schedule and review criteria before work begins.
Pay is $20 - $85/hr in USD. Work is remote.