Senior Programmer, Engine Reliability

Supercell Oy

Helsinki

On-site

EUR 80,000 - 120,000

Full time

14 days+

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Job summary

Supercell Oy is expanding its Titan engine team and seeking a Reliability specialist focused on C++ engine/runtime work for mobile platforms. The role emphasizes validating changes early, measuring performance, and building robust automation loops to speed up delivery without compromising safety.

The ideal candidate has strong modern C++ experience, engine/runtime development background, and an interest in AI-assisted workflows.

Qualifications

  • Strong professional experience in modern C++.
  • Engine/runtime development experience.
  • Experience with build systems, automation, and developer tooling.
  • Interest in AI-assisted workflows

Responsibilities

  • Focus on engine/runtime development for C++ on mobile platforms.
  • Validate shared engine changes before they reach games.
  • Improve performance and runtime behavior.

Skills

Modern C++
Engine/runtime development
Build systems
Automation tooling
AI-assisted workflows interest

Tools

CMake
CI/CD tooling

Job description

Overview

Our engine, Titan, powers some of the highest‑grossing games in mobile – titles that have generated billions in revenue and reach hundreds of millions of players. We are investing heavily into the future of Titan, and as part of that investment we’re building a brand‑new Reliability team: an autonomous, high‑skill group that will work alongside our engine teams, empowering them to work safer, faster, and easier through better infrastructure, automation, and feedback loops. The role that Reliability plays is crucial to the success of Titan’s future. As agentic workflows become more common the pace of iteration rises, and confidence in what we ship becomes the bottleneck. We see this team as a strategic bet in solving that problem — building the validation surfaces, automation, and reliability loops that help our engine teams move faster without increasing risk to what matters most – our games and players.

Team Philosophy

This is an AI‑forward engineering team by design. We are not treating AI as a side tool; we are building around the reality that modern engineering will increasingly depend on AI‑assisted workflows for validation, automation, and test generation — with strong engineering judgment and clear guardrails.

Role Focus

This role is client‑leaning, focused on the engine and runtime: C++, mobile platforms, runtime behaviour, performance, and the practical challenges of validating shared engine changes before they reach games.

Qualifications
  • Strong professional experience in modern C++
  • Engine/runtime development experience
  • Experience with build systems, automation, and developer tooling
  • Interest in AI-assisted workflows
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