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Supercell Oy is seeking an experienced engine programmer to join one of our internal engine teams responsible for the core runtime and platform layer of Supercell’s in-house game engine. You will focus on developing the multi-platform C++ engine and work with game teams to advance game development.
The role emphasizes iterating and integrating engine improvements across subsystems, collaborating with coders, designers and artists to deliver high-quality engine features for mobile and desktop
We are looking for an experienced engine programmer to join one of our internal engine teams responsible for the core runtime and platform layer of Supercell’s in-house game engine. The engine teams maintain our internal tech stack and collaborate with game teams to advance game development at Supercell. The role focuses on a multi-platform C++ game engine and involves iterating and integrating improvements to the engine and its subsystems in collaboration with coders, designers and artists from game teams and other core technical teams.
Additional notes: We value candidates who have experience in the gaming industry, are proactive, and able to work directly with game teams to deliver world-class mobile games.