Senior Engine Programmer

Supercell

Helsinki

On-site

EUR 50,000 - 70,000

Full time

14 days+

Get more replies from employers

Send a job-specific resume in minutes.

Job summary

Supercell in Helsinki is searching for an experienced engine programmer to enhance the core runtime of their in-house game engine. This role requires proficiency in C++ and collaboration with diverse technical teams, ensuring improvements across game projects.

The ideal candidate should have experience with proprietary game engines, knowledge of mobile performance, and a proactive mindset. This position is pivotal for the ongoing evolution of Supercell’s game technology.

Qualifications

  • Years of experience with in-house or proprietary game engines.
  • Strong professional experience with C++ in production environments.
  • Ability to work with large, existing codebases.
  • Solid understanding of core engine systems (memory, threading, asset management).
  • Understanding of mobile performance characteristics.

Responsibilities

  • Develop and maintain core engine systems for all games.
  • Design platform abstractions for various OS.
  • Work on runtime systems like memory management and performance infrastructure.
  • Collaborate closely with game teams to improve stability and usability.
  • Modernize a large codebase supporting live games.

Skills

C++ programming
Collaboration with technical teams
Game engine systems knowledge
Cross-platform system design
Pragmatic problem-solving

Tools

CMake
Gradle
Python

Job description

We are looking for an experienced engine programmer to join one of our internal engine teams, which is responsible for the core runtime and platform layer of Supercell’s in-house game engine. The engine teams are independent teams that maintain our internal tech stack and work seamlessly with our game teams to revolutionize the way we develop games at Supercell.

You will be focused primarily on our multi-platform C++ game engine. You will be expected to iterate and integrate improvements to the engine and its subsystems while working alongside coders, designers and artists from game teams, as well as other core technical teams.

We’re looking for someone like you, who ideally has years of experience, and knowledge acquired from the gaming industry. Whether you have broad experience in proprietary game engines or are a specialist in one area – we want to hear from you. To be successful in this role, you will need to be a proactive programmer who works directly with game teams to deliver world-class mobile games.

If this sounds like you and you're interested in finding out if Supercell would be a great fit for you – hit that apply button.

Read about the engine behind every Supercell game (and why you’ve never heard of it).

What you’ll be doing
  • Develop, maintain, and improve core engine systems used across all our games.
  • Design and evolve platform abstractions for iOS, Android, Windows, and macOS.
  • Work on runtime systems such as memory management, threading/job systems, asset loading, and performance‑critical infrastructure.
  • Collaborate closely with game teams to identify bottlenecks and improve iteration speed, stability, and usability.
  • Improve developer workflows and tooling to make our engine a compelling alternative to off‑the‑shelf solutions.
  • Continuously modernize a large, long‑lived codebase while supporting live games in production.
  • Work across team boundaries, ensuring clean integrations between core systems, rendering, and gameplay layers.
What you have
  • Experience with in‑house or proprietary game engines.
  • Strong professional experience with C++ in production environments.
  • Experience working with large, existing codebases, and the ability to improve them incrementally.
  • Solid understanding of core engine systems (e.g. memory, threading, asset management, runtime architecture).
  • Experience designing or working with cross‑platform systems, especially for mobile (iOS/Android) and desktop (Windows/macOS).
  • Understanding of mobile performance characteristics (CPU, memory, threading, and platform constraints).
  • Ability to collaborate with both technical and non‑technical team members.
  • Pragmatic problem‑solving mindset and a focus on delivering real‑world impact.
  • A self‑starter approach to use AI: you've found ways to use it in your day‑to‑day work, you experiment, figure things out and bring the same energy to every new challenge.
Would be also nice if you have
  • Familiarity with build systems and tooling (e.g. CMake, Gradle, Python, CI pipelines).
  • Experience improving developer workflows, iteration times, or debugging tools.
  • Experience with UI/tooling frameworks such as ImGui.
  • Experience in game server development and Java.
  • Experience from game console platforms.
Why This Role Matters

Our engine has been developed over many years and powers multiple live games at global scale. We are actively evolving it to better support current and future titles.

  • Making the engine more stable, faster, and easier to use.
  • Helping game teams ship and operate live games more effectively.
  • Contributing to a long‑term effort to build world‑class internal technology.
Where You’ll Be

The team is based in Helsinki, which is the preferred location for this role.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Senior Engine Programmer
Senior Engine Programmer

Supercell Oy • Helsinki

On-site
EUR 90,000 - 120,000
Senior Engine Programmer - Multi-Platform C++ & Runtime
Senior Engine Programmer - Multi-Platform C++ & Runtime

Supercell • Helsinki

On-site
EUR 50,000 - 70,000
Senior Multi-Platform C++ Game Engine Programmer
Senior Multi-Platform C++ Game Engine Programmer

Supercell Oy • Helsinki

On-site
EUR 90,000 - 120,000
Senior Game Programmer, Brawl Stars
Senior Game Programmer, Brawl Stars

Supercell • Helsinki

On-site
EUR 50,000 - 70,000
Senior Software Engineer, Supercell ID
Senior Software Engineer, Supercell ID

Supercell • Helsinki

Hybrid
EUR 60,000 - 90,000
Senior Automation Engineer
Senior Automation Engineer

Supercell Oy • Helsinki

On-site
EUR 90,000 - 130,000
Senior Automation Engineer
Senior Automation Engineer

Supercell • Helsinki

On-site
EUR 90,000 - 120,000
Relocation assistance
Senior Graphics Rendering Engineer
Senior Graphics Rendering Engineer

Supercell • Helsinki

On-site
EUR 110,000 - 140,000
Senior Server Engineer
Senior Server Engineer

Redly Games • Finland

On-site
EUR 60,000 - 80,000
Ownership and autonomy
Flexible hours
Remote-first setup
+1
Senior Machine Learning Engineer
Senior Machine Learning Engineer

Supercell • Helsinki

On-site
EUR 65,000 - 85,000
Relocation support
Collaborative work environment