Senior Engine Programmer - Multi-Platform C++ & Runtime

Supercell

Helsinki

On-site

EUR 50,000 - 70,000

Full time

14 days+
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Job summary

Supercell in Helsinki is searching for an experienced engine programmer to enhance the core runtime of their in-house game engine. This role requires proficiency in C++ and collaboration with diverse technical teams, ensuring improvements across game projects.

The ideal candidate should have experience with proprietary game engines, knowledge of mobile performance, and a proactive mindset. This position is pivotal for the ongoing evolution of Supercell’s game technology.

Qualifications

  • Years of experience with in-house or proprietary game engines.
  • Strong professional experience with C++ in production environments.
  • Ability to work with large, existing codebases.
  • Solid understanding of core engine systems (memory, threading, asset management).
  • Understanding of mobile performance characteristics.

Responsibilities

  • Develop and maintain core engine systems for all games.
  • Design platform abstractions for various OS.
  • Work on runtime systems like memory management and performance infrastructure.
  • Collaborate closely with game teams to improve stability and usability.
  • Modernize a large codebase supporting live games.

Skills

C++ programming
Collaboration with technical teams
Game engine systems knowledge
Cross-platform system design
Pragmatic problem-solving

Tools

CMake
Gradle
Python

Job description

Supercell in Helsinki is searching for an experienced engine programmer to enhance the core runtime of their in-house game engine. This role requires proficiency in C++ and collaboration with diverse technical teams, ensuring improvements across game projects.

The ideal candidate should have experience with proprietary game engines, knowledge of mobile performance, and a proactive mindset. This position is pivotal for the ongoing evolution of Supercell’s game technology.

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