Senior Game Programmer

ICEFLAKE STUDIOS OY

Tampere

On-site

EUR 70,000 - 90,000

Full time

14 days+
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Job summary

ICEFLAKE STUDIOS OY is seeking a Senior Game Programmer in Tampere to architect and implement complex gameplay and system features using C# and Unity for PC and consoles.

You will collaborate closely with the Technical Director to ensure scalable, modular, and high-performance code, while solving deep optimization and platform-specific challenges.

Qualifications

  • Extensive professional experience in game programming with shipped title on PC/console.
  • Expert proficiency in C# and the Unity ecosystem.
  • Deep understanding of software architecture, design patterns, and game development.
  • High degree of independence, ability to take complex features from concept to completion.
  • Strong communication skills to explain constraints and solutions to the team.

Responsibilities

  • Architect and implement complex gameplay and system features using C# and Unity for PC and Consoles.
  • Participate in high-level technical design, ensuring the codebase remains scalable and modular as the project grows.
  • Solve challenging technical problems, from deep optimization to handling platform-specific constraints.
  • Collaborate daily with other programmers, designers, and artists to turn abstract concepts into high-performance mechanics.

Skills

C# programming
Unity ecosystem
Software architecture
Independent delivery
Clear communication

Tools

Unity
CI/CD
DOTS

Job description

We are working on Cities: Skylines II and developing future city builder and management titles with unprecedented scale and detail. We are looking for a Senior Game Programmer to join our engineering team. You will work closely with the Technical Director to architect complex systems, ensuring our code is performant, scalable, and moddable.

What you will be doing:
  • Architect and implement complex gameplay and system features using C# and Unity for PC and Consoles.
  • Participate in high-level technical design, ensuring the codebase remains scalable and modular as the project grows.
  • Solve challenging technical problems, from deep optimization to handling platform-specific constraints.
  • Collaborate daily with other programmers, designers, and artists to turn abstract concepts into high-performance mechanics.
The skills you need to have:
  • Extensive professional experience in game programming, with a shipped title on PC or Console.
  • Expert proficiency in C# and the Unity ecosystem.
  • Deep understanding of software architecture, design patterns, and the game development process.
  • A high degree of independence: You can take complex features from concept to completion.
  • Clear communication skills to explain technical constraints and solutions to the wider team.
How to stand out from the crowd:
  • Experience with Unity’s Data-Oriented Technology Stack (DOTS), including ECS, Jobs, and Burst.
  • Strong knowledge of memory management and performance optimization for large-scale simulations.
  • Experience developing specifically for current-gen consoles (Xbox Series X/S, PS5, Switch 2).
  • Experience with CI/CD workflows and build automation.

Our office is located within a walking distance from downtown Tampere.

Due to the highly collaborative nature of the work, we expect you to be able to work at the office.

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