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Jobgether is seeking a Senior Technical Animator to lead technical animation work for an unannounced game project. You will own character rigging, real-time animation systems in Unreal Engine, and integration with Maya/Blender pipelines.
The role is fully remote and based in Spain, offering collaboration with an international team. The ideal candidate has 6+ years in game or technical animation, strong Unreal Engine experience, and proficiency in Maya/Blender.
Jobgether is seeking a Senior Technical Animator to lead technical animation work for an unannounced game project. You will own character rigging, real-time animation systems in Unreal Engine, and integration with Maya/Blender pipelines.
The role is fully remote and based in Spain, offering collaboration with an international team. The ideal candidate has 6+ years in game or technical animation, strong Unreal Engine experience, and proficiency in Maya/Blender.