Remote Gameplay Engineer (Mid) — Unreal & AAA Gameplay

Escape Velocity Entertainment

España

Remote

EUR 45,000 - 65,000

Full time

39 hours ago
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Benefits offered by this job

Fully remote work

Job summary

Escape Velocity Entertainment is seeking a Regular Gameplay Engineer (Mid Level) to work with Design, Animation, and Audio to create new gameplay experiences and own large features. You will contribute to design and ship AAA-quality gameplay.

You will develop and debug gameplay software in C/C++ using Unreal Engine 4/5, deploy and test on PC, and collaborate across art, design, audio, and QA. Strong math, problem-solving, and communication skills are essential, as is a passion for games.

Qualifications

  • Experience developing games professionally, and shipping AAA titles.
  • Experience using Unreal Engine 4/5.
  • A keen analytical mind, with strong problem-solving skills.
  • Strong C++ skills and the ability to code and architect gameplay mechanics and tools.
  • Strong math skills.
  • Well versed in games and the ability to articulate what is strong/weak about the design of existing games.
  • Excellent communication and interpersonal skills.
  • Self-motivated, strong work ethic, and able to work independently.
  • Creativity in problem-solving and the ability to think outside of the established solutions.
  • Keen interest in games.

Responsibilities

  • Contribute to the design of our gameplay systems.
  • Develop, modify, and debug gameplay software in script and C/C++.
  • Deploy, optimize and test gameplay software on PC.
  • Collaborate with other internal departments (art, design, audio, QA, etc.).
  • Document software and features for internal and external teams.
  • Participate in the code review process.

Skills

C++ programming
Communication skills
Self-motivated
Problem solving
Math skills
Creativity
Interest in games

Tools

Unreal Engine 4/5

Job description

Escape Velocity Entertainment is seeking a Regular Gameplay Engineer (Mid Level) to work with Design, Animation, and Audio to create new gameplay experiences and own large features. You will contribute to design and ship AAA-quality gameplay.

You will develop and debug gameplay software in C/C++ using Unreal Engine 4/5, deploy and test on PC, and collaborate across art, design, audio, and QA. Strong math, problem-solving, and communication skills are essential, as is a passion for games.

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