Senior Graphics Engineer - Real-Time Mobile Rendering

Scopely

Barcelona

Híbrido

EUR 90.000 - 130.000

Jornada completa

14 días+
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Descripción de la vacante

Scopely is seeking a Senior Graphics Engineer to join our team across Ireland, UK, Spain, or Portugal on a hybrid or remote basis. You will shape real-time rendering features for mobile devices, focusing on high-quality visuals and performance across a wide range of hardware.

You will work with Vulkan/Metal, SRP, and shader pipelines, optimize rendering, and collaborate with engineering and content teams to deliver scalable graphics on multiple platforms.

Formación

  • 5+ years of graphics programming experience, with a focus on mobile platforms.
  • Strong C++ skills with performance-critical rendering code.
  • Solid knowledge of Vulkan and/or Metal APIs.
  • Experience with Unity’s Scriptable Render Pipeline (SRP).
  • Understanding of mobile GPU architecture and power constraints.
  • Proficient in GPU performance profiling and optimization workflows.
  • Familiarity with compute-based rendering and GPU-driven pipelines.

Responsabilidades

  • Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).
  • Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.
  • Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing, and super-resolution.
  • Assist in real-time global illumination features ensuring scalability across device tiers.
  • Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.
  • Profile GPU/CPU performance and analyze rendering bottlenecks with tools like RenderDoc and Xcode GPU Debugger.
  • Contribute to GPU memory layout design and render pass optimizations for tile-based GPUs.
  • Collaborate with engine and content teams to meet visuals quality and performance across platforms.
  • Stay informed on industry rendering trends and suggest pipeline improvements.

Conocimientos

Graphics programming
Mobile rendering
C++
Vulkan
Metal
SRP (Unity)
Performance profiling
GPU optimization
Cross-platform

Descripción del empleo

Scopely is seeking a Senior Graphics Engineer to join our team across Ireland, UK, Spain, or Portugal on a hybrid or remote basis. You will shape real-time rendering features for mobile devices, focusing on high-quality visuals and performance across a wide range of hardware.

You will work with Vulkan/Metal, SRP, and shader pipelines, optimize rendering, and collaborate with engineering and content teams to deliver scalable graphics on multiple platforms.

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