Senior Unity/C# Engineer for Ambitious Open-World Game

Triband

Denmark

On-site

DKK 700,000 - 900,000

Full time

12 days ago

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Benefits offered by this job

Six weeks of vacation
Pension plan and private health ins.
Professional development budget
Daily lunch in Copenhagen office
Team events and social activities

Job summary

Triband is seeking a Senior Game Programmer to build the tech and underlying systems for a new systemic open-world game and a brand-new IP. You will design architecture, implement core systems, and balance code health with rapid iteration in a Unity/C# environment.

You'll collaborate with designers, artists and other programmers to ship features across platforms, ensuring the project remains fun and maintainable. A strong emphasis on teamwork and experimentation drives the studio culture.

Qualifications

  • At least 6 years of experience in game development in a similar role.
  • Worked on multiple games as part of a team, and have been a part of the different stages of development.
  • Proficiency in C# and a deep knowledge of the Unity engine and editor, including its asset pipeline and editor tooling.
  • Experience shipping iOS and macOS apps with hands-on integration of Apple platform services such as GameKit and the Game Controller framework, using Xcode and Swift.

Responsibilities

  • Designing an architecture that allows for easy gameplay implementation and flexibility, with multi-platform support in mind.
  • Implementing core systems, such as data storage, localization, analytics, etc.
  • Balancing long-term code health with short-term needs and sharing best practices with your teammates.
  • Collaborating with designers, artists, and other programmers to build new features for a game with existing tech infrastructure.

Skills

C#
Unity engine
Game development
Team collaboration
Multi-platform

Tools

Xcode/Swift
Editor tooling

Job description

Triband is seeking a Senior Game Programmer to build the tech and underlying systems for a new systemic open-world game and a brand-new IP. You will design architecture, implement core systems, and balance code health with rapid iteration in a Unity/C# environment.

You'll collaborate with designers, artists and other programmers to ship features across platforms, ensuring the project remains fun and maintainable. A strong emphasis on teamwork and experimentation drives the studio culture.

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