Game Engineer – Tech Pod: Unity, CI/CD, Hybrid

SYBO Games

København

Hybrid

DKK 700,000 - 900,000

Full time

3 days ago
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Benefits offered by this job

Home-office budget
Lunch buffet
Healthy snacks
Social events
Relocation support

Job summary

SYBO in Copenhagen is seeking a Game Engineer for the Tech Pod to help keep Subway Surfers running smoothly. You’ll work with engineers across disciplines to build systems, integrations, and the technical foundations behind the game, taking ownership and contributing to key technical decisions.

In your first months you’ll learn the codebase, pipelines, and platform integrations, then contribute independently to systems and live features, collaborating on architecture and delivery for hundreds of

Qualifications

  • Strong knowledge of object-oriented programming, primarily in C#.
  • Solid Unity experience for mobile game development.
  • Experience with iOS/Android native code and version control (Git).
  • Familiarity with Agile methodologies and API integrations.

Responsibilities

  • Develop and maintain systems, platform capabilities, and SDK integrations using Unity, C#, and native code.
  • Collaborate with other engineers to take solutions from concept to release.
  • Write clean, maintainable code and contribute to the health of the codebase.
  • Review code and share knowledge to maintain engineering quality.
  • Debug across Unity, native platforms, backend integrations, and live systems.
  • Integrate Subway Surfers with SYBO platform and backend services.
  • Maintain third-party SDKs across iOS and Android.
  • Contribute to CI/CD pipelines, tools, workflows, and Jenkins.

Skills

C#
Unity
OOP principles
Mobile game development
iOS/Android native code
Git
APIs / backend integration
Agile methodologies
Code review
CI/CD

Tools

Jenkins

Job description

SYBO in Copenhagen is seeking a Game Engineer for the Tech Pod to help keep Subway Surfers running smoothly. You’ll work with engineers across disciplines to build systems, integrations, and the technical foundations behind the game, taking ownership and contributing to key technical decisions.

In your first months you’ll learn the codebase, pipelines, and platform integrations, then contribute independently to systems and live features, collaborating on architecture and delivery for hundreds of

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