LLM Game Designer (m/f/d)

welevel

München

Vor Ort

EUR 60.000 - 90.000

Vollzeit

14 Tage+

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Benefits dieser Stelle

Free beverages
Regular team activities
Relocation assistance

Zusammenfassung

welevel in Munich invites you to join as an LLM Game Designer to shape how NPCs think, talk, and behave. Your core craft is prompts—writing, structuring, and iterating prompts that drive personalities, dialogue, and decisions.

You will write, refine AI-driven systems, craft distinctive character voices, and build villager automation to assist players. Collaboration across quests and gameplay systems is essential.

Qualifikationen

  • 2+ years experience in game design or related creative role.
  • Hands-on LLM prompt writing with understanding of structure-behavior relationships.
  • Practical LLM knowledge including strengths, limitations, and failure modes.
  • Character, dialogue, or narrative systems design experience.
  • Onsite Munich availability with EU work authorization.

Aufgaben

  • Write, structure, and iterate on prompts driving NPC personalities, dialogue, and behavior
  • Design and refine AI-driven systems for NPC dialogue, reactions, and decisions
  • Build distinct character personalities with consistent voice across interactions
  • Create villager automation systems enabling NPC assistance to players
  • Ensure NPC interactions feel organic, contextual, and event-connected
  • Integrate AI with gameplay teams across quests, economy, and survival mechanics
  • Test, evaluate, and improve prompt quality via playtests and player feedback

Kenntnisse

LLM prompt writing
NPC dialogue design
Game design
Prompt structuring
Character systems design
Procedural storytelling
EU work authorization

Tools

Unreal Engine

Jobbeschreibung

  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.
Your Role

As an LLM Game Designer, you will shape how NPCs think, talk, and behave in our world. Your core craft is prompting: writing, structuring, and iterating on the prompts that drive NPC personalities, dialogue, and decision-making.

Responsibilities
  • Write, structure, and iterate on prompts driving NPC personalities, dialogue, and behavior
  • Design and refine AI-driven systems for NPC dialogue, reactions, and decisions
  • Build distinct character personalities with consistent voice across interactions
  • Create villager automation systems enabling NPC assistance to players
  • Ensure NPC interactions feel organic, contextual, and event-connected
  • Integrate AI with gameplay teams across quests, economy, and survival mechanics
  • Test, evaluate, and improve prompt quality via playtests and player feedback
Requirements
  • 2+ years experience in game design or related creative role
  • Strong hands-on LLM prompt writing with understanding of structure-behavior relationships
  • Practical LLM knowledge including strengths, limitations, and failure modes
  • Character, dialogue, or narrative systems design experience
  • Unreal Engine experience
  • Procedural storytelling and generative AI knowledge (preferred)
  • Onsite Munich availability with EU work authorization
What We Offer
  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.
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