A complete application in a minute
Tailored resume and cover letter, ready to send.
BMW Car IT GmbH in Ulm develops embedded graphics software for automotive ECUs and related tools. The role focuses on graphics stacks, rendering pipelines, and GPU driver integration across current and future BMW vehicle platforms.
You will collaborate with UX, hardware, and system architecture teams to optimise performance and memory usage, and contribute to the full software lifecycle from requirements to release. English skills are essential; German is a plus.
At BMW Car IT, a wholly owned subsidiary of BMW AG, we live and breathe software. We design and implement embedded software for electronic control units of the BMW cars as well as related tools and frameworks. By delivering software all the way from the idea to the final product we lead BMW into the future of digitalization and mobility.
We develop innovative graphics software for embedded automotive systems and work closely with UX, hardware, and system architecture teams to deliver premium in-vehicle experiences. We combine deep software expertise with strong cross-functional collaboration to shape state-of-the-art visual experiences for current and future BMW vehicle platforms.
What awaits you?Earliest starting date: from now on
Working hours: full time
At the BMW Group, we place great importance on equal treatment and equal opportunities. Our recruiting decisions are based on the personality, experience, and skills of the applicants.
Legal entity:
BMW Car IT GmbH
Location:
Ulm
Job type:
Software Development
Job ID:
182568
Published:
06.08.2026