3D Character Artist - Talent Pool (LATAM)

Side

Deutschland

Vor Ort

EUR 45.000 - 60.000

Vollzeit

14 Tage+
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Zusammenfassung

Dormont Manufacturing Co in Germany is seeking a skilled 3D Character Artist to create high-quality character assets for various platforms. With a focus on modeling, texturing, and optimizing character designs, this mid-level role requires collaboration with a creative team.

Candidates should possess strong technical and artistic skills, including proficiency in ZBrush and Maya, and a passion for gaming. The position offers an opportunity to work on AAA-quality games across PC, console, mobile, and VR/AR.

Qualifikationen

  • 3+ years of experience as a Character Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
  • Strong understanding of anatomy, proportion, weight, and volume.

Aufgaben

  • Create high-quality 3D character assets from concept to final models.
  • Collaborate with art leads, designers, and animators.
  • Develop textures and materials ensuring optimization.
  • Work within established pipelines for asset consistency.
  • Ensure proper topology, rigging, and skinning for characters.
  • Troubleshoot technical challenges related to character development.
  • Participate in team critiques, offering and receiving feedback.

Kenntnisse

ZBrush
Maya
3ds Max
Substance Painter
Photoshop
Anatomy understanding
Character design
High-poly modeling
Low-poly modeling
Rigging
Skinning

Jobbeschreibung

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years’ experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Role Overview

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

Key Responsibilities
  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.
Requirements
Experience
  • 3+ years of experience as a Character Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills
  • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
  • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
  • Experience with high- and low-poly modeling, texturing, and shading techniques.
  • Knowledge of proper topology, rigging, and skinning practices.
Artistic Skills
  • Strong eye for detail, form, and style consistency.
  • Ability to adapt to and create a range of visual styles, from realistic to stylized.
Collaboration Skills
  • Effective communication and teamwork abilities.
  • Ability to incorporate feedback and iterate effectively.
Passion for Gaming

Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills
  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

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