Senior Unreal UI Architect - Systems, UX & Performance

EPAM Systems

Colombia

On-site

COP 383,767,000 - 575,650,000

Full time

4 days ago
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Benefits offered by this job

Healthcare benefits
Global career opportunities
Paid time off and sick leave
Upskilling and certification courses
LinkedIn Learning access

Job summary

EPAM Systems is seeking a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and input feel. You will translate wireframes into reusable widgets and robust flows, partnering closely with cross-discipline teammates.

The role requires 3 years of experience with Unreal Engine 5, UMG/Slate/Blueprints, and strong leadership to own foundational UI problems while collaborating across UX, UI art, and

Qualifications

  • 3 years of professional experience in a UI Tech Designer, Technical UI Artist, or similar hybrid role.
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows.
  • Strong leadership skills to own ambiguous foundational UI problems and drive them to shippable solutions.
  • Proven project experience designing navigation flows and screen-to-screen relationships in a live product.
  • Strong UI performance knowledge for real-time engines including memory and CPU constraints.
  • Solid game math knowledge including basic algebra and geometry.
  • Strong programming fundamentals with visual scripting (Blueprints; Lua or Python).
  • Excellent problem-solving skills for complex, context-dependent navigation and UI state.
  • Strong collaboration skills across UX, UI art, and engineering disciplines.
  • English proficiency: B2 Upper-Intermediate

Responsibilities

  • Design UI system architecture by breaking features and wireframes into widgets, structures, and classes.
  • Build reusable and extensible widget templates that support efficient iteration and styling.
  • Lay out wireframes using appropriate widget classes to enable visual designers to apply styling quickly.
  • Prototype UX and visual concepts and translate design intent into actionable technical requirements.
  • Implement responsive player input mapping and tune interaction feel to match gameplay expectations.
  • Own UI performance by profiling UMG, Slate, Blueprint/C++ costs, and texture memory within constraints.
  • Write Blueprint presentation logic and advise what belongs in Blueprint versus native code.
  • Debug Blueprint and UMG issues quickly using systematic fault isolation.
  • Support UI artists with specialized presentation behaviors and workflow guidance.
  • Document UI systems and improve organization and pipelines across UX, UI art, and engineering.
  • Coordinate work to maintain reasonable time overlap with clients in the Cary, NC time zone

Skills

Leadership
UI performance
Game math
Problem solving
Collaboration
English proficiency

Tools

Unreal Engine 5
UMG
Slate
Blueprints
Lua
Python

Job description

EPAM Systems is seeking a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and input feel. You will translate wireframes into reusable widgets and robust flows, partnering closely with cross-discipline teammates.

The role requires 3 years of experience with Unreal Engine 5, UMG/Slate/Blueprints, and strong leadership to own foundational UI problems while collaborating across UX, UI art, and

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