Senior UI Technical Designer (Unreal Engine 5)

EPAM Systems

Colombia

On-site

COP 70,000,000 - 120,000,000

Full time

26 hours ago
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Benefits offered by this job

Healthcare benefits
Paid time off
Global career opportunities
Learning & certification courses

Job summary

EPAM Systems is seeking a Senior UI Technical Designer to translate UX/visual direction into practical UI specifications and prototypes for Unreal Engine. You will define flows, interaction rules, and component standards to ensure reliable cross-platform delivery.

The role bridges design and engineering, collaborating with engineers and UI artists to create feasible, performant in-engine solutions while maintaining scalable UI systems and acceptance criteria.

Qualifications

  • 3+ years shipping digital products or game UI.
  • Expert in Figma with components, variants, auto-layout, and handoff-ready documentation.
  • Ability to create implementation-ready documentation: annotated layouts, interaction notes, state diagrams, and acceptance criteria.
  • Understanding of Unreal UI constraints and workflows.
  • Familiarity with UMG concepts (layout, anchors, scaling, widget states/animations).
  • Experience with focus-based navigation across multi-input (controller + keyboard/mouse).
  • Proficiency in English at an Upper-Intermediate level (B2) or higher.

Responsibilities

  • Define UI flows, user journeys, and interaction models for in-game screens and features; produce clear, implementable specs.
  • Build and maintain a scalable UI component system (patterns, components, variants, states).
  • Author detailed behavior rules: navigation/focus order, back behavior, input handling and states.
  • Collaborate daily with client engineers and UI artists to ensure designs are feasible, performant, and in-engine.
  • Support iteration and polish: review implementations, provide actionable feedback, and adjust designs based on constraints and playtest findings.

Skills

UI/UX foundation
Figma expertise
Documentation
Unreal UI constraints
UMG concepts
Focus-based navigation
Responsive UI
English B2+

Tools

Unreal Engine
Figma

Job description

EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential.

We are seeking a Senior UI Technical Designer to turn UX/visual direction into implementable, production-ready UI specifications and prototypes for Unreal Engine. This role bridges design and engineering by defining flows, interaction behavior, navigation rules, and component standards that ship reliably across platforms and input methods.

Responsibilities
  • Define UI flows, user journeys, and interaction models for in-game screens and features; produce clear, implementable specs
  • Build and maintain a scalable UI component system (patterns, components, variants, states) that supports consistent implementation
  • Author detailed behavior rules: navigation/focus order, back behavior, input handling expectations, error/empty/loading states, and edge cases
  • Collaborate daily with client engineers and UI artists to ensure designs are feasible, performant, and consistent in-engine
  • Support iteration and polish: review implementations, provide actionable feedback, and adjust designs based on technical constraints and playtest/QA findings
Requirements
  • Strong UI/UX foundation with 3+ years of experience shipping digital products or game UI
  • Expert-level proficiency in Figma (components, variants, auto-layout, reusable libraries, handoff-ready documentation)
  • Ability to create implementation-ready documentation: annotated layouts, interaction notes, state diagrams, and acceptance criteria
  • Practical understanding of Unreal UI constraints and workflows
  • Familiarity with UMG concepts (layout, anchors, scaling, widget states/animations) enough to design within engine realities
  • Understanding of focus-based navigation and multi-input requirements (controller + keyboard/mouse)
  • Experience designing responsive UI for multiple resolutions/aspect ratios and safe-area considerations
  • Proficiency in English at an Upper-Intermediate level (B2) or higher
Nice to have
  • Experience with UI systems/framework conventions used in Unreal (e.g., screen stacks, activatable views, common navigation patterns)
  • Experience with localization-aware design (string expansion, truncation rules, dynamic layouts)
  • Accessibility/readability considerations (contrast, font sizing, couch-distance UI)
  • Experience working on live products with rapid iteration and frequent releases
We offer
  • International projects with top brands
  • Work with global teams of highly skilled, diverse peers
  • Healthcare benefits
  • Employee financial programs
  • Paid time off and sick leave
  • Upskilling, reskilling and certification coursesUnlimited access to the LinkedIn Learning library and 22,000+ courses
  • Global career opportunities
  • Volunteer and community involvement opportunities
  • EPAM Employee Groups
  • Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn

EPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.

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