Senior Unreal Engine UI Technical Designer

EPAM Systems

Colombia

On-site

COP 383,767,000 - 575,650,000

Full time

38 hours ago
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Benefits offered by this job

Healthcare benefits
Global career opportunities
Paid time off and sick leave
Upskilling and certification courses
LinkedIn Learning access

Job summary

EPAM Systems is seeking a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and input feel. You will translate wireframes into reusable widgets and robust flows, partnering closely with cross-discipline teammates.

The role requires 3 years of experience with Unreal Engine 5, UMG/Slate/Blueprints, and strong leadership to own foundational UI problems while collaborating across UX, UI art, and

Qualifications

  • 3 years of professional experience in a UI Tech Designer, Technical UI Artist, or similar hybrid role.
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows.
  • Strong leadership skills to own ambiguous foundational UI problems and drive them to shippable solutions.
  • Proven project experience designing navigation flows and screen-to-screen relationships in a live product.
  • Strong UI performance knowledge for real-time engines including memory and CPU constraints.
  • Solid game math knowledge including basic algebra and geometry.
  • Strong programming fundamentals with visual scripting (Blueprints; Lua or Python).
  • Excellent problem-solving skills for complex, context-dependent navigation and UI state.
  • Strong collaboration skills across UX, UI art, and engineering disciplines.
  • English proficiency: B2 Upper-Intermediate

Responsibilities

  • Design UI system architecture by breaking features and wireframes into widgets, structures, and classes.
  • Build reusable and extensible widget templates that support efficient iteration and styling.
  • Lay out wireframes using appropriate widget classes to enable visual designers to apply styling quickly.
  • Prototype UX and visual concepts and translate design intent into actionable technical requirements.
  • Implement responsive player input mapping and tune interaction feel to match gameplay expectations.
  • Own UI performance by profiling UMG, Slate, Blueprint/C++ costs, and texture memory within constraints.
  • Write Blueprint presentation logic and advise what belongs in Blueprint versus native code.
  • Debug Blueprint and UMG issues quickly using systematic fault isolation.
  • Support UI artists with specialized presentation behaviors and workflow guidance.
  • Document UI systems and improve organization and pipelines across UX, UI art, and engineering.
  • Coordinate work to maintain reasonable time overlap with clients in the Cary, NC time zone

Skills

Leadership
UI performance
Game math
Problem solving
Collaboration
English proficiency

Tools

Unreal Engine 5
UMG
Slate
Blueprints
Lua
Python

Job description

EPAM is a leading global provider of digital platform engineering and development services. We are committed to having a positive impact on our customers, our employees, and our communities. We embrace a dynamic and inclusive culture. Here you will collaborate with multi-national teams, contribute to a myriad of innovative projects that deliver the most creative and cutting-edge solutions, and have an opportunity to continuously learn and grow. No matter where you are located, you will join a dedicated, creative, and diverse community that will help you discover your fullest potential.

We are looking for a Senior UI Technical Designer to bridge design and engineering by building scalable UI systems in Unreal Engine with a focus on architecture, performance, and input feel. You will translate wireframes into reusable widgets and robust flows, partnering closely with cross-discipline teammates.

Responsibilities
  • Design UI system architecture by breaking features and wireframes into widgets, structures, and classes
  • Build reusable and extensible widget templates that support efficient iteration and styling
  • Lay out wireframes using appropriate widget classes to enable visual designers to apply styling quickly
  • Prototype UX and visual concepts and translate design intent into actionable technical requirements
  • Implement responsive player input mapping and tune interaction feel to match gameplay expectations
  • Own UI performance by profiling UMG, Slate, Blueprint/C++ costs, and texture memory within constraints
  • Write Blueprint presentation logic and advise what belongs in Blueprint versus native code
  • Debug Blueprint and UMG issues quickly using systematic fault isolation
  • Support UI artists with specialized presentation behaviors and workflow guidance
  • Document UI systems and improve organization and pipelines across UX, UI art, and engineering
  • Coordinate work to maintain reasonable time overlap with clients in the Cary, NC time zone
Requirements
  • 3 years of professional experience in a UI Tech Designer, Technical UI Artist, or similar hybrid role
  • Deep Unreal Engine 5 experience with UMG, Slate, and Blueprints on shipped UI screens and flows
  • Strong leadership skills to own ambiguous foundational UI problems and drive them to shippable solutions
  • Proven project experience designing navigation flows and screen-to-screen relationships in a live product
  • Strong UI performance knowledge for real-time engines including memory and CPU constraints
  • Solid game math knowledge including basic algebra and geometry
  • Strong programming fundamentals with visual scripting (Blueprints; Lua or Python)
  • Excellent problem-solving skills for complex, context-dependent navigation and UI state
  • Strong collaboration skills across UX, UI art, and engineering disciplines
  • English proficiency: B2 Upper-Intermediate
Nice to have
  • Experience with scoped or context-driven navigation systems
  • Familiarity with large-scale discovery or storefront UI patterns
  • Advanced Blueprint scripting beyond basic UI wiring
  • Experience with AI assistants applied to development workflows
  • Background in gaming products and player-facing UI ecosystems
We offer
  • International projects with top brands
  • Work with global teams of highly skilled, diverse peers
  • Healthcare benefits
  • Employee financial programs
  • Paid time off and sick leave
  • Upskilling, reskilling and certification courses
  • Unlimited access to the LinkedIn Learning library and 22,000+ courses
  • Global career opportunities
  • Volunteer and community involvement opportunities
  • EPAM Employee Groups
  • Award-winning culture recognized by Glassdoor, Newsweek and LinkedIn

EPAM is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity or expression, disability, protected veteran status, or any other characteristic protected by applicable law.

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