Unreal 5 3D Character Artist — In-Office 3 Days + Benefits

Offworld Industries Ltd.

New Westminster

Hybrid

CAD 80,000 - 95,000

Full time

14 days+

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Benefits offered by this job

Extended health and dental benefits
Wellness and health spending accounts
Retirement savings plan
3 weeks paid vacation + 2 weeks studio
Wonderful colleagues

Job summary

Offworld Industries Ltd. in Canada is seeking a 3D Character Artist to craft high-quality characters, clothing and accessories for Unreal Engine-based multiplayer titles. You will work with the Art Director and lead to deliver assets that look great and perform well in-game.

The role requires a strong portfolio, expert texture work with Substance Painter, and proficiency in ZBrush/3D-Coat. This is a hybrid role, with three days in the office per week, and a competitive CAD salary.

Qualifications

  • Experience with Unreal Engine 5 asset implementation.
  • Strong portfolio demonstrating realistic anatomy, clothing, and high-quality textures.
  • Expertise with Substance Painter and PBR workflows.
  • Proficiency in sculpting tools such as ZBrush or 3D-Coat.
  • Strong modeling skills in Maya or Blender, including hard-surface asset creation.
  • Collaborative mindset with openness to feedback and iteration.
  • Ability to document Jira tasks clearly for project tracking.

Responsibilities

  • Own the full character asset pipeline from creation to implementation, including 3D modeling, sculpting, retopology, UVs, texturing, and in-engine setup.
  • Follow established art direction and pipelines with focus on efficiency and performance.
  • Collaborate with Technical Artists, Animators, Designers and others to ensure assets function in-game.
  • Participate in art reviews and apply feedback to improve workflows and quality.
  • Leverage existing assets and textures to efficiently build new content.
  • Maintain character style consistency while balancing fidelity with technical limits.

Skills

Unreal Engine 5
PBR workflows
Sculpting (ZBrush/3D-Coat)
Maya/Blender modeling
Texturing (Substance Painter)
Collaboration

Tools

Jira

Job description

Offworld Industries Ltd. in Canada is seeking a 3D Character Artist to craft high-quality characters, clothing and accessories for Unreal Engine-based multiplayer titles. You will work with the Art Director and lead to deliver assets that look great and perform well in-game.

The role requires a strong portfolio, expert texture work with Substance Painter, and proficiency in ZBrush/3D-Coat. This is a hybrid role, with three days in the office per week, and a competitive CAD salary.

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