Senior Material Artist

Certain Affinity

Toronto

On-site

CAD 90,000 - 105,000

Full time

2 days ago
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Job summary

Certain Affinity, a game development studio expanding its presence in Toronto, seeks a Senior Material Artist to join a small team crafting material assets for rich game environments. You will create materials, textures, and shaders, maintain pipelines, and help push visual fidelity across projects.

Ideal candidates will demonstrate shipped AAA titles, deep PBR knowledge, and proficiency with Unreal Engine 5, Substance Designer, and Substance Painter, along with Maya or ZBrush.

Qualifications

  • Portfolio demonstrating a wide variety of materials and textures with attention to believability.
  • Shipped 2+ AAA titles as a material artist.
  • Solid understanding of PBR standards and surface/light interactions.

Responsibilities

  • Create physically based materials/textures for props, environments, and characters.
  • Assist in master material creation in Unreal and maintain material pipelines.
  • Collaborate with artists to build and integrate assets into a cohesive world.
  • Match established art styles while contributing to visual direction.
  • Mentor junior artists on technique and process.
  • Streamline material creation workflows in Substance Designer.

Skills

Portfolio quality
PBR understanding
Color theory
Time management
Communication

Tools

Unreal Engine 5
Substance Designer
Substance Painter
Maya
ZBrush
3D modeling

Job description

Would you like to work on some of the greatest franchises in gaming history? What about working on our new original IP? Certain Affinity is a game development studio in Texas, based out of Austin, and we have a growing presence in Toronto, Canada. Our culture reflects the values and the vibrant nature of the cities we call home. This includes a commitment to evolution, diversity, excellence, and work-life balance. We are also excited to be the latest recipient of the Canadian Studio of the Year award. We're best known for co-developing numerous AAA FPS games, though now we are creating compelling new games of our own. We're always on the lookout for amazing talent to join our team.

As a Senior Material Artist at Certain Affinity, you will work with a small team of Material Artists to create highly detailed material assets, including textures, masks, and setting up shaders and maintaining material libraries for the game environments and other world assets.

This position is open to candidates in British Columbia, Alberta, Ontario and Nova Scotia Canada only.

Responsibilities
  • Create physically based Materials/Textures for use on props, environments, and characters with little oversight.
  • Assist in master material creation in Unreal and maintaining material pipelines.
  • Collaborate with other artists to build and integrate assets into a visually consistent and highly immersive world.
  • Match established art styles while helping improve visual direction.
  • Mentor more junior artists on technique and process
  • Help streamline material creation workflows in Substance Designer
Requirements
  • Portfolio demonstrating a wide variety of materials using both procedural and 3d sculpted techniques including tiled textures and 0-1 UV mapped assets. Assets must show strong attention to detail that focus on believability and overall composition.
  • Shipped 2+ AAA title as a material artist.
  • Solid technical understanding of PBR standards and surface/light interactions.
  • Driven to learn new workflows, technologies, and techniques.
  • Strong foundation knowledge in traditional arts.
  • Strong knowledge of Unreal Engine 5.
  • Very strong knowledge of Substance Designer and Substance Painter.
  • Strong knowledge of Maya and/or another 3D modeling package.
  • Good knowledge of Zbrush modeling.
  • Solid understanding of color theory, and be able to create balanced and appealing color palettes.
  • Must be punctual, diligent, articulate, and organized.

Salary Range: 90K-105K CAD

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