Technical Designer - Game Pipelines & Tools

Electronic Arts (EA)

Vancouver

On-site

CAD 78,000 - 108,000

Full time

14 days+

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Benefits offered by this job

Vacation time
Health insurance
Paid time off

Job summary

Electronic Arts in Vancouver is seeking a skilled artist/technical producer to remove roadblocks for our creative teams, ensure content loads correctly in builds, and troubleshoot configurations. You will support artists and help maintain the pipeline.

You will collaborate across EA SPORTS franchises, manage multiple projects, and contribute to shot layout and asset integration using Frostbite, Unreal, or Unity.

Qualifications

  • Strong problem-solving mentality and willingness to tackle new tech.
  • Experience in a digital content creation pipeline.
  • Experience with Frostbite, Unreal or Unity game engines.
  • Ability to manage multiple projects and adapt to shifting priorities.
  • Minimum 3 years of relevant game development experience.

Responsibilities

  • Support artists and production teams by removing technical roadblocks that stand in the way of their creative work
  • Load and verify integrated brand content in-engine, confirming placement and functionality within the build
  • Prepare and troubleshoot game builds and custom build configurations
  • Contribute to shot layout as needed to help achieve the final creative vision set by the Creative Director
  • Reverse engineer creative workflows to identify and resolve broken connections in the pipeline
  • Provide hands‑on support to artists regarding asset performance, validation, and integration
  • Consult with partner teams (licensing, marketing, capture) to resolve dependency issues
  • Maintain clear, consistent documentation
  • Focused support on EA SPORTS

Skills

Problem-solving mindset
Digital content creation pipeline
Multi-project management
3+ years of experience

Tools

Frostbite
Unreal Engine
Unity

Job description

Electronic Arts in Vancouver is seeking a skilled artist/technical producer to remove roadblocks for our creative teams, ensure content loads correctly in builds, and troubleshoot configurations. You will support artists and help maintain the pipeline.

You will collaborate across EA SPORTS franchises, manage multiple projects, and contribute to shot layout and asset integration using Frostbite, Unreal, or Unity.

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