EA SPORTS — Senior Technical Artist — Character Technology — Vancouver, British Columbia, Canada

EA Sports

Vancouver

Hybrid

CAD 90,000 - 140,000

Full time

14 days+

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Job summary

EA Sports in Vancouver, British Columbia, is seeking a seasoned pipeline developer to build shared content-production tools and scalable technical-art workflows. You will develop pipelines, improve asset integration and optimization, and resolve technical production issues in collaboration with artists and development teams.

The studio operates on a hybrid schedule with three office days per week (Tuesday, Wednesday, Thursday).

Qualifications

  • Six or more years of cinematic/game production experience and a relevant degree or equivalent experience.
  • Python or C# programming and Maya, Photoshop or Houdini experience.
  • Strong debugging, asset optimization and cross-discipline communication skills.

Responsibilities

  • Develop pipelines, improve asset integration and optimization, and resolve technical production issues.
  • Partner with artists and development teams on reusable solutions.

Skills

Python
C#
debugging
asset optimization
cross-discipline communication

Education

Bachelor's degree or equivalent experience

Tools

Maya
Photoshop
Houdini

Job description

Build shared content-production tools and scalable technical-art workflows across EA SPORTS.

Location: Vancouver, British Columbia, Canada
Contract and work arrangement: Regular employee; hybrid, three office days per week: Tuesday, Wednesday and Thursday.

What you will do
  • Develop pipelines, improve asset integration and optimization, and resolve technical production issues.
  • Partner with artists and development teams on reusable solutions.
What the studio is looking for
  • Six or more years of cinematic/game production experience and a relevant degree or equivalent experience.
  • Python or C# programming and Maya, Photoshop or Houdini experience.
  • Strong debugging, asset optimization and cross-discipline communication skills.
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