Senior Technical Artist - EA SPORTS FC

EA Sports

Burnaby

Sur place

CAD 141 000 - 204 000

Plein temps

Il y a 7 jours
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Résumé du poste

EA Sports Vancouver (Burnaby) is seeking a Senior Technical Artist to develop pipelines and technical workflows for in-game content. You will partner with art and engineering teams to optimize assets and drive scalable solutions for across-the-board content creation.

The ideal candidate has 6+ years in games production, extensive Unreal Engine/Blueprints experience, and strong scripting in Python or C#. You will work onsite in BC with a focus on collaboration and innovation.

Qualifications

  • 6+ years of games production experience.
  • Experience with Unreal and blueprints.
  • Experience with content related optimization techniques in games.
  • A bachelor's degree (or equivalent experience) in a related field.
  • Effective at communicating with artists, engineers and managers.
  • Proficient in Python or C# (C++ bonus).

Responsabilités

  • Develop pipelines, workflows, and tech innovations for FC team content creators.
  • Own one or more domains in game development and resolve technical issues.
  • Collaborate with development teams and Director of Technical Art.
  • Optimize assets and runtime integration for in-game content.
  • Operate across art and science disciplines to solve problems.

Connaissances

Games production
Unreal Engine
Blueprints
Content optimization
Python
C# scripting

Formation

Bachelor's degree or equivalent

Outils

Unreal Engine
Blueprints
Python
C#

Description du poste

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Important Note: This team works onsite at EA Vancouver (Burnaby office). Applicants are required to work onsite 3 days, Tuesday - Thursday every week.

EA SPORTS is one of the world's leading sports entertainment brands, known for top-selling video game franchises, award-winning interactive technology, and cross-platform digital experiences. EA SPORTS creates connected gaming experiences that bring the emotion of sports to life through industry-leading titles, including Madden NFL, EA SPORTS FC, NHL, NBA LIVE, and UFC.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity. With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.

The EA SPORTS FC Art team is a global community of content creators, fueled by imagination and a unified passion to grow the love of sports for players worldwide through inspiring visuals and immersive experiences. We push visual boundaries and create leading edge content across multiple disciplines. This team works onsite in our Burnaby office 3 days/week.

Your Responsibilities

The Senior Technical Artist (Sr. TA) develops pipelines, workflows, and technological innovations used by content creators from the FC team. Reporting to our Director of Technical Art, they partner with development teams to build shared and scalable solutions. The main areas of responsibilities include development of in-game content workflows, asset optimization/integration at runtime, and having the capability to take on ownership of one or a few domains in game development. Sr. TAs are expected to assume ownership over any technical issues that arise on their projects and bring them to resolution.

You can be from an Art, Design, Mathematics, Engineering, or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.

Your Qualifications
  • At least 6+ years of games production experience.
  • Experience with game engines such as Unreal and blueprints.
  • Experience with content related optimization techniques in games.
  • A bachelor's degree (or equivalent experience) in a related field.
  • Effective at communicating and working with different audiences: artists, engineers, managers.
  • Proficient scripting/programming language such as Python or C#. (C++ is a bonus, but is not required).
  • A solutions-provider, especially as it pertains to testing and debugging technical issues.
  • A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
  • A Passion for Games!
Pay Transparency - North America
Compensation And Benefits

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES
  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
  • $141,400 - $204,400 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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